emperor_thompson wrote:
Just to add a few of my own ideas. Feel free to edit them:
Dragon Guard 12pts
F: 4
S: 3
D: 5
A: 2
W: 1
C: 3
Wargear:
Heavy Armour, Halbard.
Special Rules:
Bodyguard - As normal.
Expert Duelist - Such is the training and discipline of the Dragon Guard that they seldom put a foot wrong in battle. To represent this, whenever a 1 is rolled to win a combat, the dragon warrior may re-roll this result. When using the halbard as a 2-hand weapon, 2's also count as 1's for the purpose of this rule. Note that he may not re-roll a re-roll, whether that is from a banner, this rule, or any other.
I'll just briefly explain this profile.
I see the Dragon Guard as being a highly skilled, fanatical disciple of Sauron, so I have given him 2 attacks to reflect this. While he may not be as savage as a bezerker, I think he should be equally determined. This cost 2 points, which is pretty standard for this type of profile.
He needed some kind of courage rule, so I opted for the standard Bodyguard rule. This was free, which is consistent with Kazad Guard, and Fountain Guard.
To make him unique, I gave him the "Expert Duelist" rule, inspired by Harad's poisoned arrows rule. By allowing 2's to be re-rolled when using the 2-hand weapon, it encourages people to use the halbard in that way. This was 1 point.
Feel free to take any of my ideas.
Looks quite good, maybe a combination of our rules ? This whas mine:
Dragon Guard: 10 pnts
F 4
S 3
D 5
A 1
W 1
C 3
Wargear: Easterling armour and Dragon Halberd.
Additionally they may take:
Banner (1 per hero) : 30 pts
Armoured horse: 9pts
Intricately crafted Heavy armour: 1pt
Special Rules: Loyal to the Masters
Dragon Halberd: This is the same as a normal Easterling halberd with the difference that it could been used as either a spear or a 2handed weapon.
When used on horseback, it can be used as a lance.
Loyal to the Masters: Every Dragon Guard wants to become like Amdur and his Dragon Knights and they will follow them to death. To represent this, every Dragon Guard that stands within 14cm/6" of Amdur or a Dragon Knight recieves a +1 to its Fight value.SO THEN WE GET:
Dragon Guard: ??? pnts
F 4
S 3
D 5
A 1
W 1
C 3
Wargear: Easterling armour and Dragon Halberd.
Additionally they may take:
Banner (1 per hero) : 30 pts
Armoured horse: 9pts
Intricately crafted Heavy armour: 1pt
Special Rules: Loyal to the Masters; Expert Duellist; Elite Skills
Elite Skills A Dragon Guard is so trained in using his hellbard that he's able to whirle his hellbard around in a so defencif way, that it counts like he's shielding.
Loyal to the Masters: Every Dragon Guard wants to become like Amdur and his Dragon Knights and they will follow them to death. To represent this, every Dragon Guard that stands within 14cm/6" of Amdur or a Dragon Knight recieves a +1 to its Fight value.
Expert Duelist - Such is the training and discipline of the Dragon Guard that they seldom put a foot wrong in battle. To represent this, whenever a 1 is rolled to win a combat, the dragon warrior may re-roll this result. When using the halbard as a 2-hand weapon, 2's also count as 1's for the purpose of this rule. Note that he may not re-roll a re-roll, whether that is from a banner, this rule, or any other.