Hurin_it wrote:
Good work, Abersk. I agree with most of your army lists revision.
I've noticed a few strange choices, though: the Elves have their original costs, while those of the Dwarves have been reduced. Also, I found strange the lowering of the Dragon's cost, that's already devasting game balance at 400 pts.
Hope to see soon the Forgotten Kingdoms!
To ensure that each formation was balanced I had to apply the same criterion to each one: using an excell spreadsheet I readjusted the values and with great surprise I discovered that some of the originals warriors were correct, while some monsters had to be lowered.
I have included in the uploaded material the excell spreadsheet used to calculate the values in the utility tools folder so that it can be used in the future by anyone who has ideas for new units or wants to make changes to adapt the game to personal tastes (remember that basically these are houserules!)
I didn't tested yet the whole roster (actually just the 60%), but with my friends we noticed that the battles are pretty close now and yes, big monsters like dragons and mumak are powerful, but they are often playable by factions with low quality troops and of course the Monsters have disadvantages too (I killed a mumak by moving troops to the edge of the battlefield and when they were trampled by the mumak it ended up off the edge and was counted as a casualty).
Anyway i am not fully convinced of this solution so in the future i will test these monsters like Dragons and Sauron and in case I will increase the points by increasing the "weight" of some special rules, so thanks for the advice!
The forgotten kingdom roster is almost ready and i'm going to upload it within this or the next week at most. Remember that the forgotten kingdom is not a playable faction, but can be used only as an ally. And that's why i divided it into good and evil alliance, as you will see