LordoftheBrownRing wrote:
First off Badner, your English is fine. This is definitely a multi country, multi cultural community. Dont worry about that.
As for the profile....before I comment on anyones, Ill get my idea out of the way to not take others thoughts and re make them.
I say:
Movement: 6 inches
Fight: 4
Defense: 6(tough skin)
Attacks: 2
Wounds: 3
Courage: 2
Resistant to Magic
Special Rules-
Razor Teeth: A worm at the start of its move phase may choose to burrow underground. If you want it to come to the surface, it may come up where it chooses within 6 inches once you roll a die. On a 4, 5, or 6, it makes it to the surface. On a 1, 2, or 3, it hits hard material and has to try again or move. The next turn, if it moves within 3 inches of the previous spot, the worm can subtract 1 from its roll to surface. If the worm chooses not to surface one turn, it does not have to reveal to its opponent where it moves, and may move up to 12" the next turn.
Shocking upheaval: If the worm succeeds at surfacing, move all models the shortest possible distance 1" from its base. Each model counts as being knocked to the ground, and takes a strength 3 hit.
Furious Lash: In the fight phase, if the worm wins a fight, it may instead choose to do 1 strike to each model in base contact with it.
100 points.
I like this rules because I think that they make it less complicated, compared to my rules. The question is, which base size should it have? Because a bigger base means more attacks. The only thing that I don't like at your rules is nobody else is allowed to use the tunnels. I think that this should be possible because that's the reason why Azog allied them to his force.