Frêrin wrote:
Just found this topic. Nice ideas, but the dwarfes are not really balanced in my opinion.
My thoughts:
iron hills warriors:
12 points is a lot, but a think they are a bit op if you use them with Dain and spam them with the champion and cheap erebor reclaimed heros. They have 5 dice to win the combat and still 2 to wound.
Ramriders:
with Lance and shield they are only 3 points more expansive than Knights of Minas Thirit, but have +(special rule) +1S +1D +1F +1C -1" M
Iron Hills Champion:
Sorry, 45 points for a F6 3A hero with +1 to wound?!
Iron Hills Warriors: I can see how it would look on paper, but I've playtested them pretty heavily and they are pretty well balanced actually. In formation, they are very tough, but once you can put a chink in that (archers, War Machines, Barge Attacks, Spells, Cavalry) then they are reduced to 12ppm single-attack models. They are going to be outnumbered even by Elves, so they actually work out pretty well.
The Ramriders cost was calculated from their nearest counterpart in role, the Mahud Rider, and from that I believe it is correct. Comparing them to a Knight of Dol Amroth they come out a point too much, against a KoMT they come out too low, but against the most similar thing they do come out right.
I'll look at the costing on the Champion, that may have been an oversight on my part.
Thanks for the feedback!