Wow this is a TOUGH one for me. Other than practicing, Ive never used them, but I love the three Trolls. They have might, and thats always awesome. Then, besides basic monster rules which are cool, they have special rules themselves as well, and thats super cool.
Um....Vrasku and Mauhur are always fun because I just picture Vraskus immense strength re loading that bolt ultra quick, and frankly, anyone who can outshoot elves is a friend of mine.
Then theres Hunter Orcs.....Im gonna go ahead and say, yup.....theyre my favorite.....
The whole thing is, they are so cheap, you can whord, they have great strength and attacks for a model the cost of two goblin town goblins, and they do several things: 1-Move faster than regular evil units. Orcs, Goblins....I hate their movement. I love speed. The 6" movement makes me happy. 2-They are one of the few units who inspire terror. And I dont mean just terror, like the rule, terror. I mean fear. Literally, people spend their whole time tactically seeing how they want to manuever against them, and they back into a shell. Your job, as the leader of this army, is to crash their lines, and once **** hits the fan, you then manuever. Because against every army youre outrolling dice. Even against banners, and the like. No other army can give you so many units with 2 attacks. Unless you have a crazy rich guy buying all ferals or all Watchers, and then...still, more points = less attacks. 3-You can use them like in the movie. You charge your enemy, they die, you die, next battle, you just keep coming....charge again die some more but kill probably more.....keep charging die lol kill lol.....
All you do is youre like a waterfall....its like the DOS......the barrel scene....they charge, kill some elves, and a ton of hunters die.....and guess what....they got like 50 more to run down the river.
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