Joffery Baratheon, King on the Iron Throne, Lord of the First men-75 points
Joffery can lead Warbands selected from the Kings landing and House Lannister army.
F 3/5+ S 4 D 5 A 1 W 2 C 4 M/W/F 1/2/2
Wargear: Sword and Armour
Special Rules: • Aerys the third- Despite being the “son” of Robert Baratheon, Joffery is cruel and capricious to his subjects, his questionable birth clearly addling his mind. As a result, only heroes and warriors chosen from House Lannister or Kingsguard may benefit from his stand or heroic actions. Also, enemies chosen from House Baratheon, House Stark, House Baratheon count as being in range of a banner when within 3”King Joffery, and may re roll one to wound roll if they are engaged in combat with thim.
• The Lannisters send their regards- Despite Joffery's incompetence; he is supported by House Lannister in all of his endeavours, guided by his mother and grandfather. If either Cersei Lannister or Tywin Lannister are present in the same army as Joffery, the controlling player may pick as many enemy characters at the start of the game as per the will points he will use on this power. Roll a d3+1 to determine how many points of might, will or fate the character loses, chosen by the enemy player. An enemy character cannot be targeted by this power more than once.
Options: • Horse-10pts • Heavy Armour-5pts
Tywin Lannsiter, Shield of Lannisport and Warden of the West-85 points
Tywin can lead Warbands selected from the House Lannsiter Army
F 4/4+ S 4 D 6 A 2 W 3 C 6 M/W/F 2/4/2
Wargear: Heavy Armour and Sword
Special Rules: • The Lion of Casterly Rock: Tywin has an almost infinite supply of gold making him undeniably the richest man in Westeros. Tywin’s use of gold is as effective as the sword in war as he can simply out spend his enemy into submission. Sell swords flock to the armies of Lannsiter in hopes they may one day get a share of the gold and enemies become ‘friend’ with its promise. Any combat within 6” of Tywin, on a roll of a 6+, the enemy cannot strike blows. Tywin may alter this with the use of will exactly as if it were might. Characters can resist the effects by expending a single point of will. This does not affect Eddard Stark, Robb Stark, Ser Barristan, Petry Baelish and Lord Varys. • Family comes first: Tywin has dedicated his life and efforts into maintaining the Lannisters' prestige and power, ensuring House Lannister will never fall as it once did under the control of Tytos, Tywin’s father. All models of House Lannister may make use Tywin’s “Stand Fast”. Options: • Horse- 10 points
Tyrion Lannister, the Dwarf- 65 points
Tyrion can lead Warbands selected from the House Lannsiter Army
M 4” F 3/4+ S 3 D 5 A 1 W 2 C 5 M/W/F 1/4/3
Wargear: Heavy Armour and Axe
Special Rules: • A lannister always pays his debts: Tyrion may not be a staunch figure on the battle field; imposing no loyalty, however through his use of coin and convincing he is able to become a formidable foe. At the start of a turn, after priority is rolled Tyrion may expend a point of will to do one of the following: grant a friendly model the Bodyguard special rule. Allow a model to reroll a single die as though it were in range of a banner. And finally take control of an enemy model for that turn only. The last ability can be resisted by expending a point of will and it cannot affect Eddard Stark, Ser Barristan, Petry Baelish or Varys. • He is a giant come among us: Tyrion is not an especially brave man often only fighting when he is forced to or the odds are stacked in his favour. Tyrion will pass all courage tests as long as his side has more models than the enemy. Options: • Horse-10 points
Cersei Lannister, Light of the West-40 points
Cersei can lead Warbands selected from the House Lannsiter Army
F 2/5+ S 3 D 3 A 1 W 2 C 4 M/W/F 1/2/2
Wargear: Dagger
Special Rules: • When you play the game of thrones, you win or you die: Cersei Lannister may not be the best at manipulation or deception, even her father thinks she’s fairly ignorant on how to play the game, however unlike many she knows how to keep hold of what power she has. If you win priority, Cersei may choose who wins and who loses a single combat within 6”. Options: • Horse-10 points
Ser Gergor Clegane- 190 points
Ser Gregor can lead Warbands selected from the House Lannsiter Army
F 6/5+ S 5 D 8 A 3 W 3 C 5 M/W/F 2/1/1
Wargear: Two-handed Sword Heavy Armour and shield
Special Rules: • Burly • Terror • Fearless • The Mountain that rides: A freak of nature, towering above the greatest in the seven kingdoms, Gregor is an unstoppable juggernaut on the battlefield, his presence causes lesser men to question their allegiance, and many a champion has been hacked apart by his sword. Ser Gregor has a unique heroic action allowing him to expend a might point in order to use Monstrous Power attacks. Also, Gregor gains the knock over rule as if he were cavalry. • Tywin’s Mad dog: Gregor is nothing more than an incoherent murderer, who plunges into enemy lines and crushes plate and flesh with contemptuous ease. However, Gregor has no mind for strategy and inspires no loyalty. Gregor must charge whenever possible, and if any character from House Lannister is present, Gregor gains a might point for every character he kills. However Gregor has no “Stand Fast” • Blind Fury: If at the start of any combat phase, 2 of the following situations apply, then Gregor will attack a random model within 6”: 1) Gregor has killed an enemy model, 2) Gregor has suffered a wound and 3) Gregor is not engaged in combat. Also Gregor may never opt to shield.
Options: • Horse- 10 points
Sandor Clegane, sword shield of Joffery- 160 points
Sandor can lead Warbands selected from the House Lannsiter Army
F 6/4+ S 4 D 6 A 3 W 3 C 5 M/W/F 3/2/2
Wargear: Heavy Armour and Two-handed Sword
Special Rules: • Burly • Terror • Bodyguard • Brawler: Sandor may live in the shadow of his brother, but he is a still a huge man by right; being able to look down upon his enemies and allies alike. Considered one of the most dangerous fighters in Westeros, Sandor is often used fighting multiple foes at once, relying upon his size and martial prowess win. Sandor has the knife fighter special rule. In addition to this he may never be trapped in combat • He ran. But not very fast: Sandor inspires no loyalty from the men he commands, fear being the only motivation for them. No one may make use of Sandors “Stand Fast”. However, if a friendly model within 6" fails its break test Sandor executes him on the spot. All friendly models within 6” of Sandor automatically pass their break tests. Sandor may not execute Tywin, Circe, Joffery, Ser Gregor, Sansa or Arya. Options: • Horse- 10 points
Ser Bronn of the Blackwater-75 points
Ser Bronn can lead Gold Cloaks Selected from the Kings Landing Army
F 5/3+ S 4 D 5 A 3 W 2 C 5 M/W/F 2/1/2
Wargear: Armour, Two Daggers and Sword
Special Rules: • You don’t fight with honour!: Ser Bronn’s evasive fighting style is often looked down up by the more honourable knights and lords yet he is still a formidable warrior in his own right. Bronn may feint without reducing his fight value and all heroic strikes made by the enemy in combat against him are done at -1. • No…But he did: Bronn will regain a single might, will or fate on a 5+ that was previously used in that turn if he kills his opponent in combat. • Bodyguard
Options: • Elven bow-5 points • Horse-8 points
Captain of the guard-50 points
Captains of the Guard can lead Warbands selected from the House Lannsiter Army
F 4/4+ S 4 D 6 A 2 W 2 C 4 M/W/F 2/1/1
Wargear: Heavy Armour and Sword
Options: • Bow-2 points
• Shield-2 points • Horse- 8 points
Warriors of House Lannsiter
Lannister guardsmen-7 points
F 3/4+ S 3 D 5 A 1 W 1 C 3
Wargear: Heavy Armour and Sword
Options: • Bow-1 point • Spear-1 point • Shield-1 point • Pike-2 points • Banner-25 points
City Watch-10 points
F 4/4+ S 3 D 5 A 1 W 1 C 3
Options: • Bow-1 point • Spear-1 point • Shield-1 point • Pike-2 points • Banner-25 points
Special Rules: • The riches of Lannisport: Lannisport is an important settlement for House Lannister as the city acts as their primary port and provides for much of their wealth. The City Watch is a skilled fighting force, dedicated to the service of Lannisport and House Lannister. While Tywin Lannister is alive all members of the City Watch may re-roll all failed courage tests.
Knight of the Realm-11 points
F 4/4+ S 4 D 5 A 1 W 1 C 4
Wargear: Heavy Armour and Sword
Options: • Horse- 6 points • Armoured Horse- 9 points • Lance-5 points • Shield-2 points • Banner-25 points
May only choose one of the following • Hedge Knight- 3 points (gives the Knight woodland creature) • Sworn Sword- 2 points (gives the Knight bodyguard) • Landed Knight- 10 points (gives the Knight 1 might point)
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Last edited by Havanna on Tue Apr 08, 2014 7:34 am, edited 14 times in total.
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