DMS invited me to the event next April in Manchester. Not yet sure if I'll attend, I havn't played LOTR in years so I lack the new rules and my armies need updating.
If I'm to go, I'll need a few questions answered so I can plan out my force and spend the next 4 months preparing - I'll have a lot of painting and modelling to do.
1. How many armies are required? One army? Two armies, for both Good and Evil?2. What would the point size be?3. Are proxies using appropriately themed, modelled and painted non-GW miniatures allowed? I've got a WIP Anglo Saxon force that I'll also use one day as Rohirrim infantry (or that I could if I choose, convert and paint into an actual, dedicated Rohirrim force). They would conform to WYSIWYG as much as possible, and all miniatures would be appropriately themed (e.g. heavily armed warriors equipped with chainmail = Rohan Royal Guard; unarmoured/lightly armoured dark age warriors = Rohan Warriors).
If the answer is No, and all miniatures must be 100% official GW miniatures then thats absolutely fine by me, I'll just pick a different force. My Anglo Saxons/Rohirrim were intended for friendly games anyway, not Tournaments.These are the sorts of models that I would use if given the green light.
Rohan Warriors.
Rohan Royal Guard.
A Rohan hero (e.g. Theoden, Eomer).
4. Are conversions and 'proxies' using official GW miniatures allowed?____________________________________________________________
(a)
I have a WIP force of Arnor Warriors and Rangers with a strong theme. The army is set in the mid-Third Age, during the fall of Arthedain (the last Arnor Kingdom). Its lead by King Arvedui and Malbeth, and uses a number of other characters. This was thousands of years before the LOTR, so using named characters such as Aragorn and Halbarad who lived in the War of the Ring era would not fit the Fall of Arthedain theme; so what I do is I use an official profile (e.g. Halbarad) to represent the historical character I want to use (e.g. Aranarth), and a suitable looking model, painted (and possibly converted) to represent the character.
I want to represent a historical character from the LOTR timeline -
Aranarth - the son and heir of King Arvedui and first Chieftain of the Dunedain.The model I use is Duinhir (from the Gondor Fiefdoms), and I would use the Halbarad profile with armour, a bow and a spear. WYSIWYG applies to the equipment and the model does not look out of place in an Arnor army with rangers and Warriors of Arnor - I'm just re-appropriating a (really cool) model from a different list that I don't play, and repainting/converting it to fit my force.
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(b)
I'm also working on converting some plastic Warriors of Minas Tirith into Warriors of Arnor, by shaving off the plate armour on the thighs, removing all the Gondor/White Tree iconography, sculpting on chainmail and cloaks, and replacing swords with spears (so the models closely resemble the actual metal Arnor Warrior models, and WYSIWYG applies to the equipment).
Would this be ok, or would I have to use the actual Arnor Warrior models?
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If none of my examples of proxies and conversions (whether non-GW or GW miniatures) are permitted then thats ok, I'll happily abide by whatever the rules of the Tournament are. I'm aware that what might be acceptable for friendly games may not be appropriate for a Tournament setting.
I just want to find out what the official policy is regarding these sorts of proxies and conversions. Both the examples I gave (my Rohirrim/Anglo Saxon shieldwall infantry and my Fall of Arthedain army) would be my first and second choices. If they're ruled out, then that'll at least give me 4 months to bring one of my other forces (which I've neglected) up to a usable standard.