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 Post subject: Re: July Releases
PostPosted: Thu Jun 27, 2013 11:40 pm 
Dark Lord of Moria
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Don't get me wrong, I am loving these releases, however I have found myself staring at the images and thinking that his 'claw' arm/hand is far too long?
From the film, it was clear that the arm was cut off from below (not above) the elbow, therefore looking at it...I don't know...it just looks very long and wrong.

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 Post subject: Re: July Releases
PostPosted: Thu Jun 27, 2013 11:55 pm 
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Gene Parmesan wrote:
Just reading the text there. Fell wargs of "dol guldur" eh



From what I have seen it would appear that he leads them on an attack on Mirkwood whilst pursuing Thorin's Company.
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 Post subject: Re: July Releases
PostPosted: Fri Jun 28, 2013 12:09 am 
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With the 'eavy metal paintjob and the great photography they've got going on there mini actually looks better than the CGI Azog in the first movie. I really like it, and I didn't expect to.

That claw arm looks ridiculous, though. I wish it was optional, or... something.

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 Post subject: Re: July Releases
PostPosted: Fri Jun 28, 2013 12:20 am 
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The young dwarves are stunning, especially Thorin! I love painting blue tones like that. I haven't bought any Hobbit figures recently. I still need to get Thrain, Thror, Elrond, the Rivendell Knights and Radagast's sleigh, but I will definitely be getting those 3 before I fill in other gaps in my collection.

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 Post subject: Re: July Releases
PostPosted: Fri Jun 28, 2013 3:10 am 
Craftsman
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Yeah, I like that finecast Thorin a lot, I'll very likely be getting him to do up as a display mini. Looks like he's packed with detail for such a small figure.

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 Post subject: Re: July Releases
PostPosted: Fri Jun 28, 2013 12:11 pm 
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The weapons look so small in my opinion.
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 Post subject: Re: July Releases
PostPosted: Fri Jun 28, 2013 12:37 pm 
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Well they are Dwarves, and its not how big it is, its what you do with it, just ask Ronnie Corbet!
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 Post subject: Re: July Releases
PostPosted: Fri Jun 28, 2013 3:24 pm 
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Amazing releases! Azog really looks menacing. I recon Thorin looks the best with his Oak shield! These models would look great for a diorama.
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 Post subject: Re: July Releases
PostPosted: Fri Jun 28, 2013 4:26 pm 
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Awesome! Azog's a no-brainer for me :-D

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 Post subject: Re: July Releases
PostPosted: Fri Jun 28, 2013 4:34 pm 
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DurinsBane wrote:
Don't get me wrong, I am loving these releases, however I have found myself staring at the images and thinking that his 'claw' arm/hand is far too long?
From the film, it was clear that the arm was cut off from below (not above) the elbow, therefore looking at it...I don't know...it just looks very long and wrong.


Not sure if we see the proportions right on these pictures.. Azog seems to be quite huge as he is on a 40mm. I think we see more of the hook than of the arm. Therefor I think we get the illusion of it being bigger (relative to the arm) than it actually is.

However, this is just pure speculation so don't get me wrong, its not like I'm trying to attack you :P

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 Post subject: Re: July Releases
PostPosted: Fri Jun 28, 2013 6:21 pm 
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I like the look of all the minis.

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 Post subject: Re: July Releases
PostPosted: Fri Jun 28, 2013 9:39 pm 
Ringwraith
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I quite like Azog. You can keep the others. However, the biggest thing that jumps out at me for the foot Azog is the way it is sculpted. When last I checked , pectoral (chest) muscles don't sit under the armpit when arms are raised. If you raise an arm like that, the chest feeds straight into the shoulder. The only thing I can think of is that the arm is cast separately and has been glued on upside down for a more dramatic pose? I realise that's a bit of the pot calling the kettle black, as the Azog I did had proportion issues, but I'm interested to see exactly how big he is, as many here also commented that my version was oversized. :)

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 Post subject: Re: July Releases
PostPosted: Fri Jun 28, 2013 11:08 pm 
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Everything is available to preorder now on the GW website. Gonna order everything :D

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 Post subject: Re: July Releases
PostPosted: Fri Jun 28, 2013 11:20 pm 
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:D :D AZOG !!! :D :D

ukfreddybear wrote:
When last I checked , pectoral (chest) muscles don't sit under the armpit when arms are raised. If you raise an arm like that, the chest feeds straight into the shoulder.

I noticed that too, but the laws of physics might not apply to Orcs :roll:

ukfreddybear wrote:
I realise that's a bit of the pot calling the kettle black, as the Azog I did had proportion issues, but I'm interested to see exactly how big he is, as many here also commented that my version was oversized. :)

Both yours and GWs are brilliant renditions, and kudos to you for being the faster.

:yay: :yay:

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 Post subject: Re: July Releases
PostPosted: Sat Jun 29, 2013 1:21 am 
Elven Elder
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The musculature on the foot model is kinda weird, but the pecs aren't under the armpit, least ways they don't seem to be. The erector spinae seems to be missing from the foot model.

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 Post subject: Re: July Releases
PostPosted: Sat Jun 29, 2013 8:10 am 
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Draugluin wrote:
The musculature on the foot model is kinda weird, but the pecs aren't under the armpit, least ways they don't seem to be. The erector spinae seems to be missing from the foot model.

Are we looking at the same photo? His left pec is fine because his arm is low. His right pec has been sculpted symmetrically, which leads me to believe the mace wielding arm was originally down by his side. With the arm now raised, the anatomy is wrong, as in reality the pec would flatten slightly as it is being stretched. I can't really comment on the erector spinae as we can't see his back, unless you are referring to the lat area?

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 Post subject: Re: July Releases
PostPosted: Sat Jun 29, 2013 10:33 am 
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Will they have new profiles, the dwarves, I thought some of them like Balin had a weaker profile because of age, etc..
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 Post subject: Re: July Releases
PostPosted: Sat Jun 29, 2013 12:44 pm 
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I like the new sculpts, but I will not pay $20 U.S. for a single foot figure, no matter how nice a sculpt.
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 Post subject: Re: July Releases
PostPosted: Sat Jun 29, 2013 6:09 pm 
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ukfreddybear wrote:
Draugluin wrote:
The musculature on the foot model is kinda weird, but the pecs aren't under the armpit, least ways they don't seem to be. The erector spinae seems to be missing from the foot model.

Are we looking at the same photo? His left pec is fine because his arm is low. His right pec has been sculpted symmetrically, which leads me to believe the mace wielding arm was originally down by his side. With the arm now raised, the anatomy is wrong, as in reality the pec would flatten slightly as it is being stretched. I can't really comment on the erector spinae as we can't see his back, unless you are referring to the lat area?

I think you are thinking that the fold in-between his arm and pecs is his armpit, that looks like it's just a fold in the skin caused by him being so dag gone buff. And the spinae is the part of the back muscles that is right below the arm. It would create a triangular shape in a body that buff holding his arm that way. You can see it on the mounted model, but not on the foot model.

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 Post subject: Re: July Releases
PostPosted: Sun Jun 30, 2013 12:29 am 
Elven Elder
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Draugluin wrote:
ukfreddybear wrote:
Draugluin wrote:
The musculature on the foot model is kinda weird, but the pecs aren't under the armpit, least ways they don't seem to be. The erector spinae seems to be missing from the foot model.

Are we looking at the same photo? His left pec is fine because his arm is low. His right pec has been sculpted symmetrically, which leads me to believe the mace wielding arm was originally down by his side. With the arm now raised, the anatomy is wrong, as in reality the pec would flatten slightly as it is being stretched. I can't really comment on the erector spinae as we can't see his back, unless you are referring to the lat area?

I think you are thinking that the fold in-between his arm and pecs is his armpit, that looks like it's just a fold in the skin caused by him being so dag gone buff. And the spinae is the part of the back muscles that is right below the arm. It would create a triangular shape in a body that buff holding his arm that way. You can see it on the mounted model, but not on the foot model.

I don't think that's what he meant at all Draugy, he meant that when the arm is raised the pectoral itself moves.

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