First off, just wanted to say a big thank you and round of applause to Thermo. Absolutely great guy and a quick learner, and on top of it all makes a great bacon butty
Looking back there were quite a few things I would've done differently if I were to use this army again. First off, the Witch-King on fell beast. Normally I don't splash out on expensive models in smaller points, prefering a 'safe/sensible' army structure. But having just finished the conversion and painting and wanting to use the model in a game I threw caution to the wind!
Now, the primary effect it had was one of intimidation. On that part, it worked very well. However, I didn't follow through on it's potential . From the very beginning I wanted to use it as a model to frighten Thermo, hence taking out Eowyn swiftly. That was a mistake on my part though, rushing in and not prioritising properly - that should've been directed to one of the stronger heroes.
My other regret with the Witch-King was not using him more aggressively. Getting an early foothold on the middle ground I opted to sit on it, not wanting to be led into a game of chase the horsies. But the killer for that was having no archers to retaliate fire.
Thermo utilised his cavalry very well. Picking off from a distance, not rushing in, regrouping where necessary, then going in for the kill to contest the objective once he'd thinned out my ranks.
All in all a fantastic game, and it's definitely given me some ideas for future evil forces (up until now my return to the hobby has been purely playing good two shoes
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Highlight of the match for myself - the turn where Thermo had every single Rider of Rohan firing at the Witch King and now a single shot struck home