All times are UTC


It is currently Sat Nov 30, 2024 7:11 pm



Post new topic Reply to topic  [ 109 posts ]  Go to page 1, 2, 3, 4, 5, 6  Next
Author Message
 Post subject: Mothball's Helm's Deep Hybrid WIP - UPDATED 17/2/15
PostPosted: Thu Jan 24, 2013 3:11 am 
Kinsman
Kinsman
User avatar
Offline

Joined: Fri Nov 30, 2012 3:23 am
Posts: 116
Hi all, welcome to my Helm's Deep hybrid WIP.

Hybrid, you say? Let me explain. Back in 2009 I built a modular Helm's Deep that lacked many of the finer details (see below), and I never quite ended up finishing it. Fast forward to today, I wanted to make amends for this and start a project that would be more elaborate, with closer attention to detail.

I was divided between constructing my own design for a castle or remaking Helm's Deep. I love the design of Helm's Deep a hell of a lot so I couldn't resist giving it another go, but I wanted to implement my own design elements as well, hence resulting in this hybrid version.

I hope you enjoy the journey! :)


2009's Helm's Deep

Image




2013's Helm's Deep begins...
The board measures 1200mm x 600mm (4ft x 2ft), and the entire playing surface will consist of 2 of these sheets.


Image



Image


Image


Image


Testing the look of the bricks:

Image


Paint test, highlights arent done yet so expect the bricks to be a lot brighter:
Image


Image


[center]
There will be another tower built into the cliff face (partially sculptured already) just to the left of the staircase
Image



Central tower connected to outer wall via walkways. There's a ramp that leads to the upper courtyard:

Image


As you can see, there's no room for the main hall at the moment, but I'll be adding a removable hall section at some point. Right now it's just a door to nowhere:

Image



Image[/center]

This is all very rough still and needs a good sanding to make everything flush.

There will also be a cave system as well, which I'm quite looking forward to getting stuck into! :)


Last edited by Mothball on Tue Feb 17, 2015 12:50 am, edited 21 times in total.
Top
  Profile  
Reply with quote  
 Post subject: Re: Mothball's Helms Deep Hybrid WIP - 24/1/13
PostPosted: Thu Jan 24, 2013 5:17 am 
Craftsman
Craftsman
User avatar
Offline

Joined: Tue Jan 08, 2013 11:26 pm
Posts: 435
Images: 3
wow, i wish i could do something like that. i look forward to watching this continue to develop.

_________________
I think a drug habbit would be cheaper...
Top
  Profile  
Reply with quote  
 Post subject: Re: Mothball's Helms Deep Hybrid WIP - 24/1/13
PostPosted: Thu Jan 24, 2013 6:39 am 
Wayfarer
Wayfarer
User avatar
Offline

Joined: Wed Jan 23, 2013 9:06 pm
Posts: 37
Amazing, I've been wanting to create helms deep ever since I started this hobby but I don't think I could make something as good as this.
Top
  Profile  
Reply with quote  
 Post subject: Re: Mothball's Helms Deep Hybrid WIP - 24/1/13
PostPosted: Thu Jan 24, 2013 6:44 am 
Kinsman
Kinsman
User avatar
Offline

Joined: Fri Nov 30, 2012 3:23 am
Posts: 116
Thanks guys :)


Gandalf The Grey wrote:
Amazing, I've been wanting to create helms deep ever since I started this hobby but I don't think I could make something as good as this.


This was the same as me when I first started. It's a lot of fun building Helms Deep, I'd definitely recommend giving it a go one day!
Top
  Profile  
Reply with quote  
 Post subject: Re: Mothball's Helms Deep Hybrid WIP - 24/1/13
PostPosted: Thu Jan 24, 2013 7:19 am 
Loremaster
Loremaster
User avatar
Offline

Joined: Mon Jan 14, 2013 2:49 pm
Posts: 1038
Location: Germany
simply beautiful!

_________________
Check out my WIP: www.one-ring.co.uk/viewtopic.php?f=50&t=24858
Top
  Profile  
Reply with quote  
 Post subject: Re: Mothball's Helms Deep Hybrid WIP - 24/1/13
PostPosted: Thu Jan 24, 2013 11:48 am 
Wayfarer
Wayfarer
User avatar
Offline

Joined: Wed Dec 12, 2012 8:42 am
Posts: 45
Location: Hellas
:yay:

Great job, looking forward to see the next pics!
Top
  Profile  
Reply with quote  
 Post subject: Re: Mothball's Helms Deep Hybrid WIP - 24/1/13
PostPosted: Thu Jan 24, 2013 12:42 pm 
Kinsman
Kinsman
User avatar
Offline

Joined: Tue Jan 22, 2013 2:45 pm
Posts: 88
Location: Odiham, Hants
Cracking work :yay:

_________________
http://jannersjaunt.blogspot.dk
Top
  Profile  
Reply with quote  
 Post subject: Re: Mothball's Helms Deep Hybrid WIP - 24/1/13
PostPosted: Thu Jan 24, 2013 3:39 pm 
Loremaster
Loremaster
User avatar
Offline

Joined: Mon Aug 21, 2006 12:53 pm
Posts: 1827
Location: CO, USA
Brilliant! I've seen a few different ways of this being done but never one that used the same approach you are using.

I have to imagine the layers are not actually glued down to each other yet, correct? I can't see how you would be able to do any work on the inside sections otherwise.

It's really an inspiring approach.

_________________
Wait ye the finish! The fight is not yours.
Beowulf

http://TacticsInMiniature.com
Top
  Profile  
Reply with quote  
 Post subject: Re: Mothball's Helms Deep Hybrid WIP - 24/1/13
PostPosted: Thu Jan 24, 2013 9:56 pm 
Kinsman
Kinsman
User avatar
Offline

Joined: Fri Nov 30, 2012 3:23 am
Posts: 116
Beowulf03809 wrote:
I have to imagine the layers are not actually glued down to each other yet, correct? I can't see how you would be able to do any work on the inside sections otherwise.


Correct. I'm still in the cutting and shaping phase. Just seeing how things fit together.
Top
  Profile  
Reply with quote  
 Post subject: Re: Mothball's Helms Deep Hybrid WIP - 24/1/13
PostPosted: Thu Jan 24, 2013 9:58 pm 
Loremaster
Loremaster
User avatar
Offline

Joined: Sun Dec 16, 2012 4:21 pm
Posts: 1614
Location: Watford, UK
What material are you using?
Top
  Profile  
Reply with quote  
 Post subject: Re: Mothball's Helms Deep Hybrid WIP - 24/1/13
PostPosted: Thu Jan 24, 2013 10:00 pm 
Elven Elder
Elven Elder
User avatar
Offline

Joined: Thu Jun 23, 2011 3:04 pm
Posts: 6308
Location: Wandering around looking for Middle-earth
Images: 58
Wowee, someone's been hard at work. Well done so far, you must have lots of patience. :yay: :yay:

_________________
"I am the Flying Spagetti Monster. Thou shall have no other monsters before me"
-FSM.
Top
  Profile  
Reply with quote  
 Post subject: Re: Mothball's Helms Deep Hybrid WIP - 24/1/13
PostPosted: Thu Jan 24, 2013 11:06 pm 
Kinsman
Kinsman
User avatar
Offline

Joined: Fri Nov 30, 2012 3:23 am
Posts: 116
LordElrond wrote:
What material are you using?



I'm using extruded polystyrene. Essentially the highest density polystyrene you can get (so none of those annoying 'balls'), and the holy grail for model makers. Perfect for carving, easy to sand.

I ordered 5 metres of the stuff, but when I went to pick the sheets up, someone had messed up my order and they didn't have the exact sheets I was after. In order to make up for it, they gave me 10 metres of extra sheeting ranging from 25mm-50mm thickness, all for no added cost. Can't complain about that :roll: . So now I'm sitting at home with 15m of foam in my garage. I could make Helms Deep in full scale. Lol.


GothmogtheWerewolf wrote:
Wowee, someone's been hard at work. Well done so far, you must have lots of patience. :yay: :yay:


Cheers. It's a lot of fun, so it's not a chore to come back to. Sometimes. :)
Top
  Profile  
Reply with quote  
 Post subject: Re: Mothball's Helms Deep Hybrid WIP - 24/1/13
PostPosted: Fri Jan 25, 2013 12:28 am 
Loremaster
Loremaster
User avatar
Offline

Joined: Mon Aug 21, 2006 12:53 pm
Posts: 1827
Location: CO, USA
Make a scale Orthanc tower with the pieces left over! 8)

_________________
Wait ye the finish! The fight is not yours.
Beowulf

http://TacticsInMiniature.com
Top
  Profile  
Reply with quote  
 Post subject: Re: Mothball's Helms Deep Hybrid WIP - 24/1/13
PostPosted: Fri Jan 25, 2013 1:33 am 
Kinsman
Kinsman
User avatar
Offline

Joined: Fri Nov 30, 2012 3:23 am
Posts: 116
Beowulf03809 wrote:
Make a scale Orthanc tower with the pieces left over! 8)


Haha. Now there's an idea!
Top
  Profile  
Reply with quote  
 Post subject: Re: Mothball's Helms Deep Hybrid WIP - 24/1/13
PostPosted: Fri Jan 25, 2013 6:09 am 
Kinsman
Kinsman
User avatar
Offline

Joined: Fri Nov 30, 2012 3:23 am
Posts: 116
Today I decided that I'd hack into the cave system.


Image


Image


Image


Image


The doorway that the unpainted Gondorian is standing in leads to a tunnel that runs right around to the other side of the castle, and meets up with those stairs in the rock face behind the deeping wall, and also continues on til it reaches the tower that I plan on building behind Deeping wall aswell:
Image


It's hard to see what's going on in the following pics as the structure is a bit of a mess at the back right now lol
Image


Image
Top
  Profile  
Reply with quote  
 Post subject: Re: Mothball's Helm's Deep Hybrid WIP - 25/1/13 *UPDATED*
PostPosted: Fri Jan 25, 2013 11:03 am 
Loremaster
Loremaster
Offline

Joined: Thu Feb 09, 2012 11:01 am
Posts: 1829
Location: Lancashire
Oh my goodness, excellent work so far and I cannot wait to see how this shapes up :yay:

_________________
My Miniatures Blog (covering LOTR/Terminator/Doctor Who/Warpath and more!):
http://cruciumgiger.blogspot.co.uk/
Top
  Profile  
Reply with quote  
 Post subject: Re: Mothball's Helm's Deep Hybrid WIP - 25/1/13 *UPDATED*
PostPosted: Fri Jan 25, 2013 11:14 am 
Kinsman
Kinsman
User avatar
Offline

Joined: Fri Nov 30, 2012 3:23 am
Posts: 116
Cheers, buddy!

Making this wip has really given me that added motivation to get stuck into this project. I want to see the end product just as much as you! Lol. :)
Top
  Profile  
Reply with quote  
 Post subject: Re: Mothball's Helm's Deep Hybrid WIP - 25/1/13 *UPDATED*
PostPosted: Fri Jan 25, 2013 11:37 am 
Loremaster
Loremaster
User avatar
Offline

Joined: Sun Jun 10, 2012 8:52 pm
Posts: 1815
Images: 10
Stunning! Just stunning!

I love your adaptations and your strong outflanking tower defending the weaker wall actually makes alot more sense than in the film IMO.
Looks truly fabulous to game in 8) I really look forward to seeing more!

_________________
'Though my memory's fading, I remember two things very clearly: I am a great sinner and Christ is a great Savior'
-John Newton
Top
  Profile  
Reply with quote  
 Post subject: Re: Mothball's Helm's Deep Hybrid WIP - 25/1/13 *UPDATED*
PostPosted: Fri Jan 25, 2013 11:38 am 
Kinsman
Kinsman
User avatar
Offline

Joined: Mon Oct 22, 2012 9:31 pm
Posts: 128
Wow is just the word that I come to think of. You are doing an great job with this!
Top
  Profile  
Reply with quote  
 Post subject: Re: Mothball's Helm's Deep Hybrid WIP - 25/1/13 *UPDATED*
PostPosted: Fri Jan 25, 2013 5:41 pm 
Loremaster
Loremaster
User avatar
Offline

Joined: Mon Aug 21, 2006 12:53 pm
Posts: 1827
Location: CO, USA
I agree...your model is a little more compact but looks very defensible, instantly recognizable and fun to play on.

Will you be making your Deepening Wall modular in some way so that it can have a section removed for playing a demolition charge scenario?

I must say I'm REALLY impressed with your expansion into the caves. You either did some serious pre-planning or just have a great natural eye for such things.

_________________
Wait ye the finish! The fight is not yours.
Beowulf

http://TacticsInMiniature.com
Top
  Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 109 posts ]  Go to page 1, 2, 3, 4, 5, 6  Next

All times are UTC


Who is online

Users browsing this forum: No registered users and 157 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to: