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 Post subject: Re: Extra Units for WOTR (Warning: HUGE post)
PostPosted: Mon Dec 26, 2011 8:47 pm 
Elven Elder
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Telchar wrote:
GothmogtheWerewolf wrote:
I think they should be a Rare formation (although there could be a legendary version as well) is for the same reason that you said they should be legendary. The Knig's Guard and Denethor's Guard are Legendary formations, but the ordinary warriors are Rohan Royal Knights/Guards and Citadel Guards, and I imagine Dragon Guards to be much the same thing, especially since Fallen Reaklms already has a unique warriors legendary, and don;t have an ordinary warriors legendary.


Well, if you want to go on the "they already have this"-tour, they have 9 Rare formations, and 1 legendary.


Ciuld they note be Rare and Legendary?

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 Post subject: Re: Extra Units for WOTR (Warning: HUGE post)
PostPosted: Mon Dec 26, 2011 9:08 pm 
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I don't see how.

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 Post subject: Re: Extra Units for WOTR (Warning: HUGE post)
PostPosted: Mon Dec 26, 2011 9:19 pm 
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Rare formation: Dragon Guard cohort
Legendary Formation: The Dragon Guards of Tset Harbour

Why not both?

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 Post subject: Re: Extra Units for WOTR (Warning: HUGE post)
PostPosted: Tue Dec 27, 2011 10:06 am 
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Hm, good idea. Just not Tset Harbour :-D .

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 Post subject: Re: Extra Units for WOTR (Warning: HUGE post)
PostPosted: Thu Dec 29, 2011 12:13 am 
Elven Elder
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Telchar wrote:
Hm, good idea. Just not Tset Harbour :-D .


lol, well Tset Harbour was just an example as it the first Rhunnish sounding thing that popped into my head.

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 Post subject: Re: Extra Units for WOTR (Warning: HUGE post)
PostPosted: Fri Jan 06, 2012 4:26 pm 
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The next unit: Anfalas Militiamen. These were an important part of the Fiefdoms army marching to the help of Minas Tirith, but somehow got left out. So I thought I'd give them the honour they deserve.

The Kingdom of Gondor (Gondor & Arnor)
Men of Anfalas
“From the Anfalas, the Langstrans far away, a long line of men of many sorts, hunters and herdsmen and men of little villages, scantily equipped except the household of Golasgil their lord.”
Rare Formation
One to nine companies
15 pts per company

Race Type M F S D A R C Mt
Anfalas Militia Man Inf 6 3 3 3 8 1 4 -
Anfalas Captain Man Hero - 4 - - - - 5 -

Weapons: The Men of Anfalas carry a variety of farming tools and primitive hand weapons.
Special Rules: The Household Men: The Men of Anfalas may be upgraded to Golasgil’s household for +10 pts. These have F5 and D4.

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 Post subject: Re: Extra Units for WOTR (Warning: HUGE post)
PostPosted: Sun Jan 08, 2012 10:45 pm 
Elven Elder
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Well, I wouln't upgrade them, that is not worth 10pts extra.

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 Post subject: Re: Extra Units for WOTR (Warning: HUGE post)
PostPosted: Mon Jan 09, 2012 6:19 pm 
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What would you make of the upgrade then?

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 Post subject: Re: Extra Units for WOTR (Warning: HUGE post)
PostPosted: Fri Jun 22, 2012 6:36 am 
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I think I can necromance my own thread? Anyway, here's another unit: Uglúk as an Epic Hero

Uglúk “I am Uglúk. I command.”
-Uglúk, The Two Towers
Epic Hero
Single Model. You may not include Uglúk if you also include Uglúks Raiders
120 pts

Race Type M F S D A R C Mt
Uglúk Uruk-Hai Hero - 6 - - - 2 4 3

Special Rules: Lead by Force: Uglúk may choose to kill 2D6 warriors from his formation instead of expending a might point. If a second might point needs to be expended, he may not kill even more warriors. (NOTE: Kill means that irrelevant of the Resilience of the formation Uglúk is in, the rolled number of warriors is removed from the formation).

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 Post subject: Re: Extra Units for WOTR (Warning: HUGE post)
PostPosted: Fri Jun 22, 2012 3:01 pm 
Elven Elder
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Nice idea, I think considering how much of a butcher he is in, he should have at least 2 of the follwing; Epic Strike, Epic Duel, Epic Rage, Epic Rampage. Though I think you'e current Ugluk is slightly underpowered.

I think that Shagrat and Gorbag should also be Epic hjeroes if you want food for thought.

Oh and the above upgrade for Men of Anfalas, 5 pts for 2 characteistics makes sense, unless it is Strength and Defence, and only if the defence is amilestone one, otherwise still only 5pts.

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 Post subject: Re: Extra Units for WOTR (Warning: HUGE post)
PostPosted: Sun Jun 24, 2012 7:53 pm 
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I would make it 2D3, 2D6 seems to be a little much. One high roll and you could lose over an entire company. Epic Rage and Epic Rampage would fit with his theme.

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 Post subject: Re: Extra Units for WOTR (Warning: HUGE post)
PostPosted: Sun Jun 24, 2012 8:22 pm 
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GothmogtheWerewolf wrote:
Nice idea, I think considering how much of a butcher he is in, he should have at least 2 of the follwing; Epic Strike, Epic Duel, Epic Rage, Epic Rampage. Though I think you'e current Ugluk is slightly underpowered.

I think that Shagrat and Gorbag should also be Epic hjeroes if you want food for thought.

Oh and the above upgrade for Men of Anfalas, 5 pts for 2 characteistics makes sense, unless it is Strength and Defence, and only if the defence is amilestone one, otherwise still only 5pts.


Oops, I forgot the Epics. He should have Rage and Rampage.

Good idea.

That's what I did, 2F=5 pts, 1D=5pts, total 10 pts

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 Post subject: Re: Extra Units for WOTR (Warning: HUGE post)
PostPosted: Sat Jul 28, 2012 5:33 am 
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Awesome profiles, the discussion between you and Gothmog is very nice to read through too

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 Post subject: Re: Extra Units for WOTR (Warning: HUGE post)
PostPosted: Mon Aug 06, 2012 12:01 pm 
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Thanks :D .

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 Post subject: Re: Extra Units for WOTR (Warning: HUGE post)
PostPosted: Sat Oct 27, 2012 12:48 pm 
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Whoelsebuthaldir asked for a Rumil as epic hero profile, so voila:

Rumil, Guardian of Caras Galadhon. 90 Points

Race Fight Strength Defence Attacks Might Courage
Rumil Elf 6 - - - 2 6

Epic Actions: Epic Strike
Epic Rage

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 Post subject: Re: Extra Units for WOTR (Warning: HUGE post)
PostPosted: Sun Oct 28, 2012 11:08 pm 
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Just to add to the rumil profile, a special rule from the other thread: swift parry; rumils company gains +1D while in he is in the command company.

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 Post subject: Re: Extra Units for WOTR (Warning: HUGE post)
PostPosted: Sat Nov 10, 2012 3:20 pm 
Elven Elder
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Considering the bad pts values of GW, that profile would like cost 60pts if they did it. Anyway, he should habe Epic Defence - it fits in with the parrying rule the guards have in sbg.

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 Post subject: Re: Extra Units for WOTR (Warning: HUGE post)
PostPosted: Sat Nov 10, 2012 6:13 pm 
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I was considering that he should have epic defence, but so many elven heroes have it I kind of wanted him to be unique, plus there's the fact he only has two might points.

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 Post subject: Re: Extra Units for WOTR (Warning: HUGE post)
PostPosted: Sun Nov 11, 2012 10:20 am 
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And the niche I thought out for him was to be a cheap "violent" hero, so to speak. Epic Defense doesn't quite fit that profile.

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