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 Post subject: Battle for Minas Tirith and the Pelenor Fields COMPLETE
PostPosted: Thu Jun 09, 2011 12:22 pm 
Loremaster
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Hey guys, this is a game that I am having. We're not finished yet so stay tuned to more news on how the battle is going. I am usually an evil player but today I decided to defend the walls of Minas Tirith. They are 5 objectives and whoever had the most by the end of turn 20 wins the game. Reinforcements come at the turns also described bellow. Please note that I don't have a Witch-King on Fellbeast or Eowyn mounted, so I replace them with a spider queen and theodred, I know I know but anyways, Army lists follow:

Minas Tirith-1000
-Gandalf the White with Shadowfax
-Denethor
-Beregond
-Pippin
-Imrahil
-Captain of Minas Tirith with Shield
-1 Warrior of Minas Tirith with Banner
-8 Warriors of Minas Tirith with Shields
-8 Warriors of Minas Tirith witih Shields and Spears
-8 Warriors of Minas Tirith with Bows
-6 Guards of the Fountain Court with Shields
-1 Avenger Bolt Thrower with 3 Crew
-6 Knights of Dol-Amroth
-6 Men at Arms of Dol Amroth

Mordor-1500
-The Witch-King with Fellbeast, Morgul Crown and 3/20/1
-Gothmog with Warg
-Orc Captain with Shield
-Mordor Troll Chieftain
-Mordor Orc Taskmaster
-Orc Drummer
-1 Orc with Banner
-6 Mordor Uruk-Hai with Shields
-3 Mordor Uruk-Hai with Two-Handed Weapons
-12 Orc Trackers
-12 Morannon Orcs with Shields
-6 Morannon Orcs with Spears
-6 Morannon Orcs with Spears and Shields
-12 Orcs with Shields
-12 Orcs with Spears
-6 Orcs with Two-Handed Weapons
-6 Orcs with Bows
-1 Mordor Troll
-1 Mordor Troll with War Drums

Rohan-500
-Theoden with Heavy Armour, Shield and Horse
-Eomer with Horse
-Eowyn with Horse and Armour
-Gamling with Royal Standard and Horse
-Merry with Horse
-8 Riders of Rohan
-4 Riders of Rohan with Throwing Spears

Harad-500
-Mumak
-Easterling Captain
-12 Haradrim with Bows
-6 Easterlings with Shields
-6 Easterlinsg with Shields and Spears

Dunharrow-500
-Aragorn
-Legolas
-Gimli
-King of the Dead
-3 Warriors of the Dead

REINFORCEMENT TURN ARRIVALS
Rohan-8
Harad-13
Dunharrow-16

OBJECTIVES
-More models on the walls
-More models inside minas tirith
-More models on the fields
-Killed gandalf/witch king
-Killed aragorn/gothmog

TURN 1 and 2
Image
The horde of Mordor gathers to raid the walls on Minas Tirith
Image
The mighty Gondor warriors stand firm against their enemy
I decided to put the majority of the warriors on the walls. Especially the knight's of dol amroth, because of the banner bonus and their high fight value, I could keep the forces of Mordor at bay. I also had another banner on the other side. Gandalf was in the centre, ready to sorcerous blast any ladders. Evil suffered very little casualties despite my arrows raining down on them.

TURN 3 and 4
Image
The ladders are laid and orc forces pound the gondorians will all their might. But the wariors of Minas Tirith stand firm with no casualties while pushing back the orcs with ease. Trolls advance onto the gate and manage to shatter it. Two more mighty blows like these and the wall will fall, although the Fountain guards hold little concern and decide to move to the flanks incase of an orc break through on the walls, the guard will beable to hold them at the small gates!
Image
The Witch King slays an archer, in a courages move, a single knight of Dol Amroth takes on the Witch-King to prevent it moving and causing anymore haveck, that knight proved it's worth and fended off the fellbeast with nothing more than a scratch.
I was focus the bolt thrower on the troll and wounded it twice. Although the drummer was really annoying, with it's huge banner it covered almost all of the troops, but I was still fighting on hard. I still saw little casualties on my side but many orcs fell to my arrows. Although Gothmog himself now scaled the right wall and I have very little defenders there. I'm starting to get worried about that flank. I was also worried about the WitchKing who might take out my spears and pikes from behind me preventing my men from easily killing hte orcs on the laders.

TURN 5 and 6
Image
The Fall of the WitchKing, as he charged his fellbeast foolishly into some men at arms, Imrahil came to the rescue and slaughtere the beast with ease (only 1 might point needed) The Witch-King quickly recovered from it's slain beast but then found himself surrounded and banish back to Mordor due to the sword of Imrahil and his men's pikes.
Image
Killing the WK early on was a huge relief for me. But now one of the towers on the right wall has gotten overwelmed and has been swarmed with trackers lead by Gothmog. Imrahil will have to deal with with him, but now he was something different to face. The Walls of Minas Tirith fall with an amazing roll from the troll chieftain (the other troll was immobalised) Imrahil realises this peril as he saw very litle warriors as I foolishly placed the fountain guard too far away from the gate and the gate warriors get destroyed, lucky pippin helped with a combat and beat back the orcs.
Man, I had two choices, either to use Imrahil to get rid of Gothmog, or get him to fend off the gate being attacked, i choose the gate. I can use bottlekneck tactics to hold off gothmog but the gate is large and orcs were swarming in, if they take the ground inside of Minas TIrith they coudl easily fend off the Riders of Rohan, so I took that at the upmost priority. The left wall is doing very good though,

TURN 7
Image
Reinforcements rush to fend off the attacks at the gate. I had to send more than half the troops from the wall to fend them off. There was a point where the trolls had the men by the balls, but with an amazing result, gondor won the combat and pushed back the defenders, buying enough time for Imrahil to fend off the warriors. If they lost that combat, then Imrahil would have been swarmed once arriving at the bottom. It looks like good just has them contained, although now the walls are thin and Gothmog advances on the right wall, I keep him bottleknecked but I know I would eventually run out of men and would result in me losing the right wall.
The left and centre walls are stable, my archers are really taking a toll on him. He's lost nearly half his men and gondor has only lost 15. Gandalf just manages to fend off the attack at the gate, but the right wall is crumbling but then a distant horn is heard... and in the distance, the riders of rohan have arrived... ready to take the forces of Mordor head on...

tune in to find out what happens in turn 8!


Last edited by Sticky Fingersss on Wed Jun 15, 2011 12:40 pm, edited 1 time in total.
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 Post subject: Re: Battle for Minas Tirith and the Pelenor Fields
PostPosted: Thu Jun 09, 2011 1:00 pm 
Craftsman
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Exciting! Can't wait for turn eight. I LOVE all the pictures. I don't really enjoy the ones without. :) You did really well with writing it.
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 Post subject: Re: Battle for Minas Tirith and the Pelenor Fields
PostPosted: Thu Jun 09, 2011 3:20 pm 
Loremaster
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Looking forward to next part.

Could we have a photo of the entire board?

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 Post subject: Re: Battle for Minas Tirith and the Pelenor Fields
PostPosted: Thu Jun 09, 2011 6:23 pm 
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Whoah great... Sadly Wiych-King had an unhonoured end and a fast one :(
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 Post subject: Re: Battle for Minas Tirith and the Pelenor Fields
PostPosted: Fri Jun 10, 2011 6:05 am 
Loremaster
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Thanks guys, the next part would be put up in a day or two, I will take a photo of the entire board then :)
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 Post subject: Re: Battle for Minas Tirith and the Pelenor Fields
PostPosted: Wed Jun 15, 2011 12:35 pm 
Loremaster
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continuing the battle report!

TURN 8, 9, 10, 11
Image
The full board as requested.
Image
The fall of the left wall.
The riders charged forward, one falls to the arrows of the orcs who now hold the left wall, Gothmog changes directions and heads down towards the fountain guards. Evil gains momentum and manages to charge into Gandalf, but evil is stubborn and manages to avoid any serious casualties. Although the left flank looks bad, the right flank gains a banner from the wall and more reinforcements follow as all the orcs from the ladder now all lay dead on the field.

TURN 12, 13 14
Image
The riders charge through and relief the Gondorians.
Image
Because of good sucess within the fortress, we realised that evil wouldn't stand a chance since they were no models on the pelenor and the mumak couldnt enter through the gate, so what we did is just removed the centre wall and assumed that it collapsed so that the mumak could see some action.
After much bloody fighting, Gandalf slayed the troll drummer while the heroes of the riders of Rohan surround the chieftain and slaughter it with ease. Gothmog charges forward with his men but now the orcs around him start to loose faith and many run from the field.

TURN 15, 16, 17
Image
The Mumak charges forward into te fray while the easterlings follow behind.
Image
Easterlings spill into Minas Tirith
Image
A brave gondorian waves his banner in the face of the mumakil.
The mumak charges in and slaughters many people, the men of the west under the flag of rohan and gondor charge into the mumak and manage to wound it 5 timse, amazingly the cheiftain plasses all it's tests and it dosn't go mad. The easterlings sluaghter the gondorians with their pikes and advance further. The arrows rain down to kill the cheiftain but non prevail. During the second combat they do alot less damage but still the mumak dosn't go mad.

TURN 18, 19, 20
Image
Aragorn runs to aid the men with the dead men of dunharrow, Legolas takes aim at the commander and kills him.
Image
The Boltthrower rains down on the Mumak and finally kills the Mumak
Image
The dead mumak magically turns into a dead fellbeast (to represent unpassable terrain) and only 1 haradrim archer survives. The armies of Gondor charge into the remainding easterlings and Aragorn charges from the other side and surround the easterlings and cut them down.

VICTORY FOR GOOD!

Good objectives taken
-More models on the wall
-More models within Minas Tirith
-Killed the WK
-Killed Gothmog

Evil objectives taken
-More models on the pelenor
-Killed Gandalf

Was a great game, but I found large holes in the turn system of the game and know what to change.
-Put the wall closer in the middle as it takes ages for any reinforcements to reach the walls.
-The riders of rohan will come at turn 7 rather than turn 8 just to speed things up and relieve the pressure off the gondorians.
-The Mumakil will come at turn 9 rather than 13 so that the Mumakil could be used more usefully and tactically.
-Aragorn will arrive at turn 12 as before he could barley do anything.

Thanks for watching guys!
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 Post subject: Re: Battle for Minas Tirith and the Pelenor Fields COMPLETE
PostPosted: Wed Jun 15, 2011 1:28 pm 
Ringwraith
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Great report! Lots of fun to read.
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 Post subject: Re: Battle for Minas Tirith and the Pelenor Fields COMPLETE
PostPosted: Wed Jun 15, 2011 2:56 pm 
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Nice!!! It was a very good battle althought somehow it seemed that the good forces ahd the upper hand(specially in the pictures...) :-D
Also maybe better quality would be great :-D


Last edited by Hilbert on Wed Jun 15, 2011 7:45 pm, edited 1 time in total.
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 Post subject: Re: Battle for Minas Tirith and the Pelenor Fields COMPLETE
PostPosted: Wed Jun 15, 2011 4:32 pm 
Elven Warrior
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Wow, its amazing. Where did you get that dead fell beast?
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 Post subject: Re: Battle for Minas Tirith and the Pelenor Fields COMPLETE
PostPosted: Thu Jun 16, 2011 4:57 am 
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Thanks guys!

I got the dead fellbeast from the old WK on fellbeast set, when I moved house it broke to an extend where I couldn't repair it, so I put the old WK on a horse and made this fellbeast dead.
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 Post subject: Re: Battle for Minas Tirith and the Pelenor Fields COMPLETE
PostPosted: Sat Jun 25, 2011 11:18 am 
Elven Elder
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I also enjoyed your report, but I'm not surprised the good side won.

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 Post subject: Re: Battle for Minas Tirith and the Pelenor Fields COMPLETE
PostPosted: Sun Jun 26, 2011 9:07 am 
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Nice report, it was an enjoyable read!
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 Post subject: Re: Battle for Minas Tirith and the Pelenor Fields COMPLETE
PostPosted: Sun Jul 03, 2011 12:45 am 
Kinsman
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The Troll chieftain looks really impressive

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 Post subject: Re: Battle for Minas Tirith and the Pelenor Fields COMPLETE
PostPosted: Sun Jul 03, 2011 5:24 am 
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Thanks everyone!
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 Post subject: Re: Battle for Minas Tirith and the Pelenor Fields COMPLETE
PostPosted: Mon Aug 08, 2011 7:19 pm 
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That looked like it was fun. Nice Job :yay:

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 Post subject: Re: Battle for Minas Tirith and the Pelenor Fields COMPLETE
PostPosted: Tue Aug 09, 2011 9:54 am 
Elven Warrior
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Location: Before the gates of another fortress, telling those maggots that they have to form ranks!
Great board and great armies!

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 Post subject: Re: Battle for Minas Tirith and the Pelenor Fields COMPLETE
PostPosted: Sat Aug 27, 2011 7:42 pm 
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that was epic! seemed a shame that the witch king died so early but oh well. lovely report and good pictures
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 Post subject: Re: Battle for Minas Tirith and the Pelenor Fields COMPLETE
PostPosted: Wed Aug 31, 2011 9:01 am 
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Thanks guys again! We are playing it again with some modifications, we didn't take alot of pictures but here are a few that my friend did experimenting with some effects:

Image
Orcs volleyfire upon the upcoming Rohirrim.

Image
Warriors of Minas Tirith desperatly fighting in the streets against the mordor horde.

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Gandalf rallying his troops against the walls (and his staff was bent as the WK's broken staff magic rule didnt quite go as planned)
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 Post subject: Re: Battle for Minas Tirith and the Pelenor Fields COMPLETE
PostPosted: Wed Aug 31, 2011 2:43 pm 
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I hope you enjoyed it more this time... 8)
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 Post subject: Re: Battle for Minas Tirith and the Pelenor Fields COMPLETE
PostPosted: Sun Sep 04, 2011 11:33 am 
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Quote:
There was a point where the trolls had the men by the balls

I must have missed that item in the rule books :shock:
I am intending to have a similar battle but on a rather larger scale... probably sometime around 2015 at the current rate of progress... :roll:

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