I just had a thought! It seems like there is an instance when Mordor Orcs are superior to Morannon Orcs, and it's a theory I shall test whith this army. And it's down to one word; your favorite ringwraith and mine, Khamul! Here's why; with Khamul, the damage a block of infantry can take is reduced by roughly 1/3, so the Modor Orcs low D isn't so much of a problem. In fact, it can be a boon! If you want to use Khamul's 'damage ping-pong' ability, in some ways it's BETTER to take more damage, since it gets ladeled out onto the enemy! The more harm he causes to you, the more harm he may cause to himself. This is especially true when you can have lots of ablative wounds, as is the case in uber-cheap Mordor Orcs. Now the idea of beckoning kills tp your own team, even in this case, is perhaps something people would contest, but you have to admit, it's meniacal, and very much in tune with what an evil general leading a Mordor Army would do, so I'm going to go for it! I also intend to chuck in 2-handed weapons. It boosts the cost of everything by 1/4, but it makes these grovelling minions suddenly become a threat to a lot more stuff on the table. I'll just be sure to juggle stuff so I can still take a very big formation of the conniving underlings to accompany Khamul. I also intend to use Wings of Darkness to get the Orcs into play ASAP, and Strength from corruption, with the bonus from the 2H weapons could make them actually really dangerous.
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