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 Post subject: The High Seat
PostPosted: Sun Jan 23, 2011 1:17 pm 
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The High Seat

In the hill region of South Ithilien the
Amon Lithui(Hill of Ash)stands an
impressive crag of granite thrust up
above the gently rolling grassy hills.
From its top the surrounding area is
visible for leagues around.

Company A of the 3rd Minas Tirith Watch
is on one of it patrols
in the increasingly contested region of
S.Ithilien to climb to the High Seat
and scout the region.

What the rolling hills don't show is a band
of Neithranrims,cruel men from Nurn
in service to Sauron who even now
approach the rugged path to the High Seat.

The 3rd Game in the series was rolled
up as a create your own Scenario.
We rolled up a take the objective type game.

Victory is determined by who has troops
within 3" of the objective(the path
to the High Seat)at the end of the game.
If both sides do its a draw.The game ends
when one side goes over 50% casualties.

The Terrain Generator provided for Hill
country plus the crag and a stream.
The Board thus has a spring in its lower
middle area with the stream flowing off
the board in a westerly direction.
The Craig is in the upper right area,
the path ,the only way up is on its left side.

The Generator provided that the
WoMT Company would start in an 8"
deployment zone on the western
edge of the board,while the Neithranrims
will start in a 12" deployment zone just
behind the Craig on the right on the
Eastern edge of the board.We rolled
off to see if the Craig or the Spring
would be the objective & the Craig won,
then Evil won the roll for the
table edge that was closer to the Craig.

The Neithranrim are more ICE fluff,I use
the plastic Orcs with picks & shields
to represent & of course a human paint
job.They have the same stats as a MoG.

The Sides:

Minas Tirith Company

Araglas-Sergeant-spear/shield
Belm-spear/shield
Cirion-spear/shield
Damron-spear/shield
Eillron-spear shield
Finlas-bow
Gelorn-bow

Nurn Company-Neithranrim

Arra-Ujak-war pick/shield
Bega-war pick/shield
Carn-war pick/shield
Deekp-war pick/shield
Emed-war pick/shield
Fetta-war pic/shield
Grtth-bow
Hussa-bow

The Battle:(our random terrain &
placement generators have deployed
our Companies so they can't see each
other,thus our home rule is that both
companies must deploy in single file.
Good within 8" of the West edge &
Evil within 12"of the East edge)Good wins
the roll & goes first.


Araglas felt the sweat roll down between
his shoulders as the Company marched
along in file in the warm sun ,South Ithilien
was beautiful with its rolling hills but its
gentle climate made marching in heavy
armor a task. Still he knew the Company
felt good to be out of Minas Tirith for a
change.Well once they got to The High
Seat on Amon Lithui it would be cooler.

Suddenly the point archer Finlas froze
silent stopping the column,Araglas
looked in the direction the archer pointed
to see a column of troops already breaking
into skirmish formation just to the right
of the crag on which the High Seat stood.
Araglas barked his orders & the Gondorian
column broke into battle formation the
spearmen forming up so as to support
each other.

The Nurn Company Ujak,Arrz reacted
quickly to the enemy troops ,he sent
his rear bowman Hussa along with
warriors Fetta & Emed to cover the
path to the High Seat ,Deepk was ordered
to get to the High Seat.The rest of the
Company moved up to block the Gondor
troops.His point bowman Grtth loosed on
the Gondorian barking orders & hit true
staggering the man but not stopping him.
In turn Arrz had a return shot glance
off his shoulder & watched another fall short.

Araglas saw the Nurn forces taking the
path to the High Seat & the others
screening its only approach but he couldn't
help that now, he kept his troops
in tight formation & advanced toward
the nearest enemy forces.The archers
on both sides now had their ranges but
with armor & shields the hits were ineffective.

The Nurn forces were moving swiftly,
Deepk was up up the path to the first ridge
just below the High Seat,Hussa was
following up the path,Fetta & Emed
came forward to form a skirmish line
in front of the enemy with Carn & Grtth,
Arrz & Bega charge Finlas.Eillran supports
Finlas who is now using his sword,the
Archer is cut down & Eillran is forced back.

The melee is now joined as Arrz & Bega
charge the archer Gelorn,Fetta & Emed
charge Araglas & Cirion,Emed charges
Cirion.Hussa joined Deepek on the ridge
& Fetta & Grtth now fall back toward the
path up the crag,Eillron charges Arrz.
The resulting fighting sees Eillran pushed
back,Gelorn pushed back,Emed cut down
& Araglas staggered by Fetta but stays
up(fate point)

Araglas now pushes the attack,charging
Arrz supported by Belm,Cirion supported
by Damron charge Carn,and Gelorn
supported by Eillran charge Bega.Hussa
makes his climb to the High Seat and
Fetta charges Cirion to help Carn,Grtth
begins to move up the path to the Craig.
The combat is intense as Arrz is
driven back by a mighty thrust from Araglas
that just missed killing him(Fate Point)
Cirion & Damron are forced back & Bega
is pushed back.

Both sides have little room to move
now Arrz & Fetta charge Araglas,Carn
charges Cirion, Brga returns to the attack
on Gelorn.This time Arrz is cut down
by Araglas,Carn is thrown back & Bega
meets his end.Nurn now is fighting
to hold on, Fetta charges Araglas,Carn
charges Cirion.The Gondorians with a
little breathing room send Gelron &
Eillran toward the path to the Craig
both Fetta & Carn are again repulsed.

Grtth moves on to the first ridge with
Deepk to defend the upper path while
Fetta & Carn move back to cover the
entrance to the path,Hussa & Grtth
exchange shots with Gelron & Hussa
is shot down from the High Seat.

Araglas moves his men up quickly toward
the path,Gelorn & Eillran charge Fetta &
he finally goes down....Now however the
low sounds of Mordor battle horns
are heard.Araglas can't afford to try to fight
his way up the path against the stubborn
Nurns.He orders a pull back & the area
of Amon Lithui will remain contested.

A Draw.

Game follow up:

Gondor Company Soldiers get 4 Experience
points? (3 for causalities,1 game)
Araglas gets 3 Experience points 2 causalities
+ 1 draw.Company Influence 3-2 game+1
for Draw. Finlas fully recovered.

Our best game to date the armor & shields
of both sides kept us hacking away.
Actually once the Nurns got on the
objective Gondor was lucky with a draw.
If on turn 9 another Nurn was lost the
game would have ended with no
Gondor troops within 3" of the objective
& a Nurn victory..


OD

_________________
Baruk Khazad!
Khazad aimenu!
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