Dwarves are a defensive army. Their basic warriors have a defense of 6 not counting shields (that would make it
. As an army they are slow and not agile with their lack of calvary. In combat they are not the best but they are decent.
My favorite unit in the section in the khazad guard which have a strength, two handed weapons, and a decent defense. I use them as a hit unit with dain and matched with dain's epic rampage they are a strong unit.
In the dwarf section there are many useless formation and units and if you want to run a good dwarf list you need to be able to navigate and distinguish the good units from the bad.
Bad
Dwarf Archers- shortbows while hobbits have regular bows
Vault wardens- weak against ruin magic, no captain/heroes, can be flanked
Moria Expeditionaries- regular warriors that are goblin bane and rare
Iron Guard ancients- specific to orc fighting only (but they are decent)
Durin's guard- more viable in points to take khazad guard alone.
Good
Dwarf Warriors- Basic troops with a high defense
Khazad Guard- ^above
Dwarf Rangers- Good archery unit
Dwarf balista- Viable artillery with high strength and decent range
Kings Champion- Picks out monsters and low point heroes while can also flank
Ered Luin Rangers- Although I never used them they seem that they could be a jack of all trades and could be decent
Balin- Decent medium epic strike hero
Gimli- Good offensive hero
Dain- Good offensive hero with good resilience
(I left out stuff I thought was only decent)
Overall weaknesses- depending on the list could be lack of agilness (calvary), magic, and points
Rating out of Good forces: 4
Rating in General: 3.5 or 4