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[ 12 posts ] |
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Raggbur
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Post subject: Re: new obscure scenarios please
Posted: Sat Oct 02, 2010 4:19 pm
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Joined: Fri May 21, 2010 2:37 pm Posts: 597 Location: Before the gates of another fortress, telling those maggots that they have to form ranks!
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maybe post it int the scenario creator
_________________ We must forgive our enemies...
But not before they are hanged
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Shadowswarm
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Post subject: Re: new obscure scenarios please
Posted: Sun Oct 03, 2010 9:28 am
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Joined: Thu Feb 04, 2010 2:55 pm Posts: 495 Location: Brisbane, Australia
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you can start playing wotr, it is a good change to SBG, as it plays much differently and has lots of combos you can do. id also find some other people to play it with (look up gaming clubs and tournies)
im dont know what you have/havent tried so i cant say much else, just try different things, or concentrate on a particular force and try different ways to play it
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Raggbur
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Post subject: Re: new obscure scenarios please
Posted: Sun Oct 03, 2010 12:26 pm
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Joined: Fri May 21, 2010 2:37 pm Posts: 597 Location: Before the gates of another fortress, telling those maggots that they have to form ranks!
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take a look at the gw website, they've got some quickstart rules there (that's what I've done)
_________________ We must forgive our enemies...
But not before they are hanged
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Jacob
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Post subject: Re: new obscure scenarios please
Posted: Thu Oct 07, 2010 3:57 pm
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Kinsman |
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Joined: Thu Oct 07, 2010 1:57 pm Posts: 82
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Hi, I've just finished making a campaign that has a few interesting scenarios in it so your prayers may be answered! I'm just trying to find a way to upload it at the mo though; the site won't let me upload PDF, .doc or .docx files... But I'm sure I'll find a way to upload it soon and you should have a new scenario to play within a couple of days maximum!
_________________ My Expanded Siege Rules: viewtopic.php?f=5&t=33177
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emperor_thompson
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Post subject: Re: new obscure scenarios please
Posted: Mon Oct 11, 2010 1:14 am
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Joined: Tue Oct 20, 2009 7:41 am Posts: 181
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You could try playing different points match games, but apply restrictions on what models you can field. For instance, you could ban any named hero or rare beast, representing one of the many thousand unmentioned "ordinary" battles that must have taken place in Middle Earth. Also, you could ban archers in some games, have cavalry only battles, etc.
You could also try different challenges. What I mean by this is, have one smaller army pitted against a much larger army, and see how long they can hold an objective for before being overwhelmed. Then, swap sides and see if your opponent can do better. Be careful though, you don't want it to be a scenario where Aragorn, Boromir and Imrahil have to protect a small cave opening, or anything like that, as the game will just be drawn out and almost nothing interesting will happen the entire time.
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