General Elessar wrote:
I know a lot of Elf players don't like the current benefits from glaives, the plus one Fight. I have an alternative idea: how about glaives double the Fight bonuses a formation gets. This would make them more powerful against formations with low Fight, but useless against formations with high Fight, which (in my opinion) makes sense.
So a unit with glaives and Gil-Galad gets a +4 to the fight result? That type of bonus?
Or do you mean a unit with glaives with a fight value of 6 versus a unit with a fight value of 3 gets +6 dice instead of +3?
I dont think either way is very fair at all, especially if the unit they charge failed their terror check and now have a fight value of 0. +12 dice per company fighting directly (21 D6 per tray?!?) is a BIT over the top, IMO. They are already damned good when they get into combat.
If they didn't have terror it wouldn't be so bad and I would likely agree it could be a good change. But for the points they cost, I think the proposal is unbalanced.