Quote:
Another option is killing their mounts. With a lance and a horse, Boromir Captain of the White Tower has 4 dice to win and 8 strikes at +1 to wound. If everything goes his way he can kill 8 infantry in a round.
4 tops. He does not get 8 strikes, but 4 strikes against knocked opponents so each strike is doubled on a single target.
Anyway, killing the mount is always the way to go. Even better than removing bonus (there are so many heroes who have many either on foot or mounted) the loss of mobility can make a difference. A hero that moves 10" can be where he needs to when he needs. A hero that move 6", not so much.
My opponent actually blocked my Mounted Boromir by spamming so many enemies against him that he couldn't hope to kill all of them even in the best case scenario and he'd still be unable to move out in the next turn. Of course, this strategy requires a very heavy toll, but sometimes a couple of turns are all a player needs.