All times are UTC


It is currently Sun Nov 24, 2024 6:53 am



Post new topic Reply to topic  [ 7 posts ] 
Author Message
 Post subject: A deadly Dwarf concotion
PostPosted: Thu Feb 20, 2014 4:18 am 
Kinsman
Kinsman
User avatar
Offline

Joined: Mon Dec 02, 2013 12:56 am
Posts: 99
First, one Khazad guard uses two-hand, supported by two others that are not. Iron guard and Grims lead the charge and use throwing weapons to wear down the front line. When engaged, one-two grimhammers bash, while either iron or khazad beat the model when its down. This is all supported by either a hornblower, ballistae sniper fire, kings champion, or normal banner bearer to allow re-rolls. The champ goes in the front, but the other things would go in back. Think this could crack its way through an orc warband or two?

_________________
"Hey Echo!"
"Stop calling me that!"
"Stop repeating every order!"
-Clone Cadets Echo and Droidbait
Top
  Profile  
Reply with quote  
 Post subject: Re: A deadly Dwarf concotion
PostPosted: Thu Feb 20, 2014 4:32 am 
Elven Warrior
Elven Warrior
User avatar
Offline

Joined: Wed Aug 01, 2012 6:17 am
Posts: 521
Location: Wondering why I'm in Rohan
Images: 18
It works in theory, but I think it would only work against more skirmish like enemies. Against a shieldwall, it would only work I the flanks because that would be the only time you could double team. Or you could hit the shield wall bash all of the front line down and run khazads in if you win priority....idk you have to win priority, it's really tricky to pull of.
I would rather a shield wall with warriors of erebor and grimhammers lapping around the side. But that's just me.

_________________
Fight! Fight to the last man!

If this was to be our end then I would have them make SUCH AN END as to be worthy of remembrance
Top
  Profile  
Reply with quote  
 Post subject: Re: A deadly Dwarf concotion
PostPosted: Thu Feb 20, 2014 4:38 am 
Kinsman
Kinsman
User avatar
Offline

Joined: Mon Dec 02, 2013 12:56 am
Posts: 99
WhoelsebutHaldir wrote:
It works in theory, but I think it would only work against more skirmish like enemies. Against a shieldwall, it would only work I the flanks because that would be the only time you could double team. Or you could hit the shield wall bash all of the front line down and run khazads in if you win priority....idk you have to win priority, it's really tricky to pull of.
I would rather a shield wall with warriors of erebor and grimhammers lapping around the side. But that's just me.

Where would you put Khazads, Iron, Ballistae, and Dwarf leaders (Kings champ or banner bearer or horn blower)

_________________
"Hey Echo!"
"Stop calling me that!"
"Stop repeating every order!"
-Clone Cadets Echo and Droidbait
Top
  Profile  
Reply with quote  
 Post subject: Re: A deadly Dwarf concotion
PostPosted: Thu Feb 20, 2014 4:44 am 
Elven Warrior
Elven Warrior
User avatar
Offline

Joined: Fri Mar 08, 2013 6:56 am
Posts: 744
Location: Central Coast, NSW, Australia
Yes it can work, but I would use it against high defence armies otherwise you are basically just as well off rolling to wound like normal.

The problem is, do you outnumber them? most of the time, no so having a grim hammer and someone else in the same fight isnt all that likely. You are probably better off having the iron guard in the grim hammers fight, this way you are much more likely to get that kill.

_________________
My trade thread
http://www.one-ring.co.uk/viewtopic.php?f=38&t=25957&p=325932#p325932
Top
  Profile  
Reply with quote  
 Post subject: Re: A deadly Dwarf concotion
PostPosted: Thu Feb 20, 2014 9:15 am 
Kinsman
Kinsman
User avatar
Offline

Joined: Tue Dec 27, 2011 4:42 am
Posts: 160
Well since you lack cavalry, maybe either your Champion or siege weapon can put a gap in a shield wall. From there you form a ^ shape, and you can double team guys. Its not as good as the old days though, because you can't trap a model with its allies, but you'd still be able to combine Iron guard hits with grimhammer bashes, which if successful will give the Iron guard 4 attacks.

Not bad.
Top
  Profile  
Reply with quote  
 Post subject: Re: A deadly Dwarf concotion
PostPosted: Thu Feb 20, 2014 10:10 am 
Loremaster
Loremaster
User avatar
Offline

Joined: Sun Apr 24, 2011 1:14 am
Posts: 1712
If you want to employ skirmish tactics, you need to be able to break the enemies' shieldwall, and there are only a handful of good models that can do that reliably:
Saruman: 18" compel and a 4+ sorcerous blast.
Treebeard: Only 3 attack monster good has available to it.
Thranduil: Nature's Wrath!

I would not bother with the ballistae, kings champ is a good shout.
Top
  Profile  
Reply with quote  
 Post subject: Re: A deadly Dwarf concotion
PostPosted: Thu Feb 20, 2014 12:58 pm 
Elven Elder
Elven Elder
Offline

Joined: Thu Dec 20, 2012 12:18 pm
Posts: 2528
Location: Dallas, Texas
It's a decent idea but as others have pointed out your scenario requires you to outnumber your opponent in the fight, so either you have more troops on the field or your opponent has stupidly charged some ahead of the main group. Either way it's unlikely to set up as you stated. Against Dwarves and the like, weaker armies (Orcs, Goblins, etc will either pack in tight and use spear support to bring weight of numbers against you, or they will swarm your Dwarves and prevent you from getting more than 1 in a combat

_________________
Commission Painting @FB http://www.facebook.com/squyrepainting
Commission Customers include:
GBHL Youtube Channel
MiniWargaming
Top
  Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 7 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 92 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to: