So today I started the campaign that I mentioned in one of my other posts, fighting one battle vs. moria goblins and one vs. Isengard. Isengard went surprisingly well, coming to a draw but with my valiant men of Gondor winning more points towards the campaign. On the other hand, the battle vs. goblins was very bad.
It was a scenario from an old WD in which I was to hold a hedge while rolling 2d6s every turn. Once those roles added up to 30, I could retreat my forces off of the board. Problem was, I had half as many points as the opponent and to win I had to get my hero and 5 other units off of the board then roll 4s, 5s, or 6s for each of them (representing them fleeing the horde of goblins).
With the opposing drums and hordes of goblins, I was over run and not able to win barely any combats, let alone wound!
What is a beginner general of gondor to do against such evil devices?