Hi Naresh, the bad news is that I'd rate the Elven list as the most difficult in the game to play with (see here:
http://roughwotr.blogspot.com/2011/08/w ... elves.html ) and you are always up against it.
There was talk of a truly awful bunker unit, made up by putting two Counselors with Radagast (who uses Epic Tranquility each round) then lots of Epic Shot Heroes. So the unit prevents charges, uses Epic Defense to reduce the casualties they take from shooting and uses command spells to heal. Then the army does damage by firing of heaps of Epic Shots. However, counters exist vs that and it isn't exactly what looks like a fun game of toy soldiers (well more than once anyway,)
For the Elves, I would be suggesting:
Spell casting Galadriel
Radagast or Gandalf or Thranduil (at 1500pts)
Cirdan
Elladan + Elrohir
Possibly Haldir.
Then focus on core troops - Galadrim with Shields.
Some Mirkwood Sentinels to shoot, provide a screen, and charge flanks to try and drop enemy strength.
The High-Elven Cohort with Commander is also well worthwhile.
You would be relying on:
1. Galadriel (and maybe Gandalf) to provide might to other heroes. Even the 35pt twin is fearsome in combat with extra might and Epic Strike and you want to be using your heroic fights etc to get the most damage output for the least hits back.
2. You need to to get enemy courage down on a target unit then gang up on it. Both Terror and Enrapturing Song work off courage.
3. You are an army that wants to go second to help with this, at 1500 the Palantir wouldn't be the craziest idea out there. You can still get first charges off using might and remember twins can do this with two units from a single might point.
4. Don't give the initiative to your enemy. They will probably work out how much easier their life will be using shooting once you start to beat them up in close combat and I would be thankful that your opponent is leaving off the xbow.... for now. You want to be stuck in too, but on your terms and with magic used to give your abilities a chance to win. Think of yourselves as foot cavalry, fast, fragile, and wanting to hit flanks where you can. Always keep an eye on where your Epic are and keep them hopping about, you want to both make sure you are getting best value each turn and make it harder for your opponent to plan - and see point 3 again
You can kill goblins all day, just use troops with shields (he isn't proxying black-shields, is he? That'd just make the points imbalance inherent in using Elves even worse!) and heroic fight. The worst of it is Saruman and Druzhag because both of them can hit you at range and that is the hardest thing to mitigate. Elves can't really soak up hits like other armies can. THe best advice I can give is to get them if you can but this is always difficult vs a competent player. I hate those guys.