Killerkatanas wrote:
Game 2:
Was against Aragorn in a 4 company unit of Gondorian warriors. First he called a Heroic Charge and hit my unit (a 4 company Uruk pike unit with a captain), then a heroic duel, then epic strike. He went to a 10 fight versus my 5 and rolled enough to get 8 hits on the table. He wiped out my captain and killed 15 men! In the melee he made short work of the remaining troops, then charged into the next Uruk unit with Saruman. Once again, he called Heroic Duel, then epic strike. Saruman was killed along with 12 of his companion, and the rest of the unit was decimated later on.
OK, I had originally just posted some questions asking for clarification because your description here isn't completely clear, but I am going to just make some assumptions and respond.
Based on how you phrased things and what you are talking about I am assuming that you mean he did all this in one turn and that when you say Heroic Charge, what you meant was Heroic Fight. Is that right? If not, let us know.
If those assumptions ARE correct, then he was not playing by the rules.
First, the easy ones. If he called Heroic Fight (which you called a Heroic Charge) first then no duels would be fought at all since after doing everything that heroic fight says to do the formations end up being separated. There are those that will argue that point if he re-charges and I agree the rules as intended probably meant something else but Heroic Fight, as written in the rulebook, stops a Heroic Duel if the Fight goes first. We have already had this discussion in your other thread though
viewtopic.php?f=88&t=20657So we probably shouldn't get sidetracked again.
Second, a point in his favor, If all this was meant to be happening in one turn, Epic Strike lasts for the entire phase so there is no need to call it a second time.
Now for the big point. If all this was supposed to have been happening in one turn his second duel is illegal. Heroic Duel can ONLY BE CALLED AT THE START OF THE PHASE. Once a fight has actually begun you cannot call anymore duels that turn. That would have still blown apart your pikemen, but would have kept Sauruman safe for at least a turn.
Finally, some additional notes that people seem to get confused on a lot, although I don't know if you specifically are.
The extra attacks from Aragorns high fight value of 10 only apply to his company, not the formation as a whole. For some reason people frequently seem to think that every company fighting directly should get those +6 or 7 dice. They don't.
Also, Epic Strike is not called at the same time as a Heroic Fight or a Heroic Duel. Those two, like all Heroic actions, are called at the start of the phase, before any specific combats begin to be resolved. Epic Strike is called before the hero is due to fight. So he calls the Duel at the start of the phase and then when the duel is about to begin he has a chance to call the ES. It doesn't really make a difference in your example, but that is an important distinction in the timing of actions in general and it is one that seems to confound many people. Once you understand that distinction most of the problems people have with the timing of various abilities go away.
Again, this commentary is based on some assumptions, if those aren't right let me know so I can try and be more helpful.
And how the heck is he managing to repeatedly off 14-15 guys with 8 rolls on the duel table? That is almost double the statistical average.