Yea that's correct, but when the bowmen get into combat 'without' my permission, than they are probably screwed, no matter if they are WoodElves or Galadhrim.
Other than that, I prefer the WE archers, since the cloaks prevent enemy fire (setting them up on some hill will be nasty).
I will try my knights first without bows. I'd rather have the D5 first as that means 6's when I'm in half range of enemy bowfire. Also I might counter any enemy cavalry with the knights, meaning 5's to wound my Knights instead of 4's.
Sanem, I know I don't have that much might (8 in total), but the 2 Wilderness casters should prevent allot of enemy charging if I play it right (Entangle).
And again, I have spotted calculation errors in my list.. darn it, why can't I not make any mistakes in calculating?
The Knights are 250 points instead of 240, meaning I have to change my list again since it is 5 points too much.
Although I have read that not everyone is fond about the WE, and the D of them aren't great, I have made some alternations:
- Epic Hero -
175 - Celeborn
- Common Formation -
200 - 4 Companies Galadhrim Regiment + shield
090 - 2 Companies WoodElf Warband + Longbows
090 - 2 Companies WoodElf Warband + Longbows
120 - 3 Companies WoodElf Warband
- Rare Formation -
300 - 5 Companies Galadhrim Knights + Shield + Hornblower + Banner
- Legendary Formation -
240 - Gildor's Household + 2 Companies
Allies:
- Epic Hero-
160 Radagast the Brown
- Common Formation -
125 - Ent
----
1495
I will try this list out first (letting the WE's walk infront of the other formations to prevent enemy shooting on the Galadhrim..
). Or perhaps I only field the WE's as a starter and let everything else in reserve (with the heroes already on the table for the magic).
My friend will come next week to play a few games (Rohan). And our gaming club doesn't have that many WotR players so testing vs other nasty casters like Khamul probably won't happen.