Having considered the feedback for version one, I have reconsidered my approach. The following restrictions from last time remain:
1. You may not have more Epic Heroes (this doesn't include Legendary formations that are monsters) than ordinary heroes (this includes Shamans etc but does not include monstrous heros that are common or rare formations)
2. You may not put more than one Epic Hero in the same formation, unless you run out of non-WSA formations within 18" or the hero has bodyguard, Epic Sacrifice or similar.
3. Councellors may not share their might with another councellor.
4. Will of Iron rolls now work on a 3+ rather than 4+
5. Formations that are not heroes or do not have heroes in them cannot benefit from an overlord's might points. The following troops are exceptions: artillery, Mordor/isengard battering rams, Vault Wardens, Bezerkers, Werewolves, Castellans, Barrow-wights, Ents, Mordor/Isengard/Cave Trolls, Chariots.
6. Crossbows may not benefit from heroic shoots.
7. The following changes are made to the price of heavy infantry. 1. formations whose defence with shield is 7 that are less than 30pts are now 30pts. 2. formations whose defence with shield is 6 that are less than 25pts are now 25pts
8. The Gift of Foresight (Malbeth/Cirdan) works on 5+ rather than 6
9. Gondor Trebuchets & Mordor War Catapults ingore defence bonuses from defensive terrain.
10. Shatter shields spell has no effect upon Vault Wardens & elven longbows can't ignore their shields.The following heroes from each army list are restricted ie you may not have more than one restricted hero per 1000pts; there are two kinds, heroes that are restricted full stop and heroes that are only restricted when taken as allies For FK this is the same. Some factions also have their own specific restrictions which can also befound below:
Gondor & ArnorRestricted: Faramir, Imrahil, Isildur
Restricted as allies: Aragorn, Boromir
Other resrictions: you may not have more companies of Axemen of Lossonarch than companies of Clansmen of Lamedon
The Kingdom of RohanRestricted: Eomer, Eorl
Restricted as allies: Eowyn, Deorwine
Other restrictions: N/A
The Elven KingdomsRestricted: Thranduil
Resricted as allies: Elladan & Elrohor (counts as one), Haldir
Other restrictions: N/A
The Dwarf HoldsRestricted: Balin, Gimli, Dain
Restricted as ally: King's Champion
Other restrictions: you may not have more companies of Khazad Guard than companies of Iron Guard
The Forgotten KingdomsRestricted: Tom Bombadil, Saruman, Gandalf the Grey, Radagast
Other restrictions: N/A
MordorRestricted: All Ringwraiths (except the Witch-king & the Undying), Gothmog
Restricted as allies: Kardush, The Mouth of Sauron, the Undying
Other restrictions: you may not have more companies of Morannon Orcs than companies of Mordor Orcs with shields
The Fortress of IsengardRestricted: Thrydan, Saruman
Restricted as allies: Lurtz
Other restriction: N/A
The Misty MountainsRestricted: Durburz, Druzhag
Restricted as ally: N/A
Other restrictions: you may not have more than one Extremely Hard to Kill monster per 2000pts, you may not have more companies of Gundabad Blackshields than companies of Moria Goblins with shields
The Fallen RealmsRestricted: Ringwraiths (except for the Undying)
Restricted as allies:the Undying, Dalamyr, Queen Beruthiel, Amdur
Other restrictions: you may not have more than one Mumak per 2000pts, you may not have more companies of Corsair Arbalesters than companies of Corsair Raiding Parties/Haradrim Warbands
AngmarRestricted: the Dwimmerlaik, the Tainted
Restricted as allies: Burdhur,
Other restrictions: you must have at least one company of spirits (not including Gulavhar) per 1000pts, it may treat the Undying as unrestricted
Also, due to their lack of popularity, in order to make command options more appealing to players, the following changes to heir points values has been applied:
Hero - 40pts
Banner - 20pts
Drummer/Hornblower - 10pts
Taskmaster - 20pts
Shaman/Stormcaller/War Priest - 50pts
Goblin Drum - 50pts
Dwarf Shieldbearer - as is
Dragon Knight - as is
Hasharin - 30pts
Corsair Bo'sun - 30pts
The following changes are not restrictions but more of the opposite:
GondorThe Dunedain of Arnor and The Grey Company cout as wearing enchanted cloaks. Companies of Warriors of the Dead, Riders of the Dead and Court of the Dead King are reduced to 40pts per company. Halbarad's Banner of the King also counts as an Army Banner. Knights of Dol Amroth & Foot Knights of Dol Amroth cost -5pts from their profile.
RohanRiders or Rohan & Rohan Outriders are reduced to 25pts per company. In addition, when charging all Rohan cavalry formations (even Royal Knights) may reroll To Hit rolls of 1. Gamling's Standard or Rohan also counts as an Army Banner.
ElvesAll Elven longbows may ignore defence bonuses generated from shields and defensive terrain. All formations with glaives improve their striking order: infantry strike before other infantry, cavalry strike before other cavalry, Glorfindel strikes before other monsters.
DwarvesDwarf Rangers and Erid Luin Rangers wear enchanted cloaks.
MordorSauron gains the overlord special rule. The Necromancer also counts as an overlord, but only spirit-type formations may benefit from it. If the Necromancer is your army leader, you may choose one Ringwraith to become unrestricted.
IsengardRuffians are +5pts.
Misty MountainsClouds of Bats strike at the same time as monsters.
Fallen RealmsSerpent Guard & Serpent Riders gain +1 to their defence value. Khandish Warband recieve no penalty for two-handed weapons, Khandish Raiders gain two-handed weapons. Easterling Archers & Kataprakt -5pts per company. Mahud Warbands & Mahud Raiders gain Poisoned weapons special rule, Raiders also have lances and skilled riders special rule. Abrakhan Guard do not have poisoned weapons but instead weild two-handed weapons which provide no penalty to their fight value. Khandish Charioteers & Kings gain Expert Rider rule.
AngmarCompanies of Ghosts & Ghostly Riders are reduced to 40pts, Spectres are reduced to 50pts, Barrow-wights & Werewolves are reducted to 115pts.
Please read through and feel free to provide comment, positive or negative
Thankyou.