Xelee wrote:
Glabro, that was not actually an example of two units vs each other in isolation. Surely you can see how it was an example of how they could, as you asked for, be seen as roughly of equal use given where they will be in the overall battle, the things they could face and the things that could happen?
Indeed, I meant in the sense of fighting various opponents with differing stats (as you suggested earlier on). But yes, you have a point.
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I've already stated my opinion on the valuing of fight.
That you did - I am sorry, I probably forgot about it. Thank you, though.
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I think there are perhaps both 'hard' and 'soft' positions on this - so, do I see Def as higher ranked than Courage? Yes I do. Do I think that a unit getting more Courage instead of more def and str as a dealbreaker? Not really. It's at about the point of picking one over the other if I ever had the choice (which you pretty much don't) but not actually feeling hard-done by when I get given one and not the other.
Well said. So, with that said, do you feel, as part of a small house rules revision, there could be anything done that could add to the game and slightly tweak the balance towards courage, even if the difference is not deal-breaking currently?
Perhaps one of my ideas in a tweaked form?
I think all that needs to be said between the disparity (minute though it may be) between C and the other stats - now let's simply concentrate on possible game-enhancing tweaks.
(By the way, Inspiring Leader is not usually a problem as the C values they grant are in line with the base C of the race in question, except in the case of the Dark Marshal (but we know that Ringwraiths are problematic already, and he's not nearly the worst) and Sauron. In all other cases, it's simply a matter of pricing).