White Tower of Ecthelion wrote:
Beowulf03809 wrote:
....
I'm thinking the choice depends on your opponents. If you're facing Isengaurd Uruk Hai most of the time, or, a Mordor player who takes Morannon orcs in lieu of Morder orcs, then I'm thinking the extra strength will be useful to get through that higher Defense.
....
WOTR doesn't quite work like that White Tower
A point of strength helps versus 'every other' level of defense. So for example, str4 is the same as str 3 vs def 3 but better vs def 4. By far the most common defenses you will encounter, including the Isengard, Morrannan and standard Orcs in your example, all have odd numbered defenses and str3 is just as good as str4.
Where str 4 would help is vs Evil players with Dunlendings or Carn Dum warband or Gundabad blackshields. The only two forces I can think of off the top of my head where I'd expect to see a predominance of even defenses (def 4(6) ) are Galadrim based elves and, if they are smart, Angmar based around Carn Dum warband.
To be honest, I would always prefer to just have either Oathsworn militia or Royal Guard on foot than that Grimbold unit. The choice between the two types of foot would be between not how higher the defense of your opponents was, but how much damage you want to dish out and how likely you are to lose combats. It's very hard to to control the def of what you are fighting, but it is fair to say that the defense of the line troops you face will generally be odd numbered.
Royal knights on foot die only half as often as milita vs str3/4 and have higher courage and the captain has fight 5, though if Epic strike is allowed in duels then I am leery of too many captains. This makes them a solid anvil unit for the center of the line. I especially like these vs enemy bow/xbow.
Militia are just over half the cost so can be twice as big, this is as good as higher def in melee but I prefer def to numbers vs missile. Being twice as big is nothing to sneeze at when throwing weapons come into play. Further, 20pt bow is one of my favourite trooptypes in WOTR. An additional benifit is that a lot of things in WOTR just autokill models, especially a lot of the evil magic combos, so extra bodies are always handy there. The one issue with bodies over defense is that it is a risk in closely fought combats, where you will tend to 'lose' more often.
On a personal note, while MT foot are effective, I really want Rohan foot for my own new force. But a budget is a budget.