Xelee wrote:
To be honest, Elves don't seem to me to be cost-effective for anything. However, it looks like you have your eye on the Evil lists?
A shame! Elves were the first army that tempted me, as I am very fond of elves in the setting, and am a big fan of the Galadhrim range. I did find it quite tricky to make an army that seemed thematically 'pure' and remotely competitive though.
I really like the Castellan models, but every time I look through the book I find myself tempted to do a different army, with contenders from both factions.
Xelee wrote:
I think that, as long as you look at keeping the raw body count up, there are a number of good ways to build an effective 1000pt list. I find Epic Heros such good value because they can jump from formation to formation to help with doubling and be at key points of the battle.
This is encouraging, as variety is something I like in wargames. I presume numbers relates in no small part to durability (one would be content to have fewer Uruk-hai, Galadhrim or Dwarves than Mordor Orcs or Moria Goblins), but roughly how many bodies do you normally look to field? My initial list had 9 companies of Morannon Orcs (4+5), 2 companies of castellans, 3 companies of giant spiders, a troll, Gothmog, the Dark Marshall (best looking ringwraith!) and a captain in an orc unit (and maybe a drummer with the spare points). Am I looking at a list of 'roughly' the right proportions, or is it too small with the castellans taking up so many points (5 points fewer than the orc formations...
including the captain)?
Finally, thank you for your answer regarding cavalry. I thought that heroic fights seemed an almost essential component of the game and ended up including Gothmog in my basic list because his 'Overlord' ability seemed essential to get the most out of the castellans and the giant spiders, since neither can get heroes of their own. (Although strangely epic heroes seem to be able to join the spiders...)