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Fly You Fools! https://wap.one-ring.co.uk/viewtopic.php?f=5&t=32084 |
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Author: | GreatKhanArtist [ Mon Apr 25, 2016 9:29 pm ] |
Post subject: | Fly You Fools! |
An old scenario where Eorl the Young had to find and tame his legendary mount is the basis for this idea. I thought a scenario involving the (re-)capture of horses might be interesting. We already know trolls have a taste for such things, but what about spiteful Dunlendings in the pastures of Rohan, or Sharkey's rogues after tasty hobbit chickens/pigs? Dungeons and Dragons has a splash rule I'd like to adapt to this. When a splash weapon is thrown, a die is rolled to see which 1" square is affected. We can adapt this to the direction such a creature moves, and horses already have a base speed, so it's fair the other animals could have one relative to their real-world speed. Good idea, or would the normal rules for fear and movement be a better fit? |
Author: | jdizzy001 [ Thu Apr 28, 2016 7:47 am ] |
Post subject: | Re: Fly You Fools! |
Another option is to allow the player without priority to control the houses. This rule is used a lot for sentinels and other scenarios where one party is oblivious of the other, or spooked |
Author: | Kerioploy [ Mon May 30, 2016 6:43 am ] |
Post subject: | Re: Fly You Fools! |
This is beyond my knowledge so that I have enough. |
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