Ashar is another member of the hasharii-harad order of assassins.
His profile can be found below:
Ashar, Lord of Harondor
F/S S D A W C M/W/F
5/3+ 4 3 3 2 4 1/1/3
wargear: Ashar carries a poisoned blowpipe, poisoned throwing knives and many blades coated in virulent poison.
Each time a hasharin strikes a model with a shooting or close combat attack and fails to wound, he must re-roll the dice. This bonus applies to any result, not just a 1 as for other haradrim poison weapons.
Special Rules:
Wrath of the sepent lord: Ashar is one able to kill many warriors on the battlefield without struggle or thought. His skills are beyond those of a normal hasharin. Whenever Ashar uses his point of might, roll a D6. On a 4+, the might point was free and there is no need to reduce his might store by 1.
Pride of Harondor: Ashar is a very strong assassin. His arrogance and pride leads him to beleive that his skills are beyond those in all of Harad. Therefore he never grants a stand fast to friendly troops nearby and he never benefits from a banner bonus. However, if suladan is also included in the army, then Ashar's fight and courage values are both increased by 1. If suladan dies then Ashar loses these bonuses.
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