This is an other By the Book thread, which attempts to come up with profiles that more closely fit Tolkien's books. The intro thread is here:
http://www.one-ring.co.uk/phpBB2/viewtopic.php?t=17568
Tolkien specified many different types of Elves, but for gaming purposes they can be divided into three main groups. This thread deals with Noldor Elves.
These are the High Elves, of Beleriand in the First Age, of Eregion in the Second Age, Grey Havens and Rivendell in the Third Age. They are the Elves, and descendents of Elves, who finished the long journey into the West, then returned to fight Morgoth after he stole the Silmarils. Many died in the Last Alliance war, and many of the remainder have left Middle-Earth. In the Third Age there are few left.
Their martial and spiritual prowess is unparalleled. No mere Corsair or Mahud comes close! But they did not use bows as often as their less powerful counterparts, and so are not quite as accurate.
F.. S D A W C M W F Pts
5/4+ 3 3 1 1 5 - - - 12 points
Each Noldor carries a hand weapon.
Other equipment:
Other equipment: elf blade, armour, shield...1 point
Elf bow, heavy armour, spear...2 points
Mithril armour (+3 Def)...4 points
Special rules:
Resistent to Magic: as per original rules
Light of Aman: all Noldor have seen, or are directly descended from those who have seen, the Light of the Undying lands. As such, they cause Terror.
Fate of the Noldor: On a roll of 6, a Noldor can avoid a wound, exactly as if a point of Fate had been used.
Combat insight: always count as if being under the influence of a banner. However, only one model in a fight is allowed to reroll.
Phalanx: as per Easterlings