Steven Bonnar - the rule its interesting however its not fair to have a themed ithilien force bonus with citadel guard in it, those models are specially reserved for the white city stewards court and nothing else. I kinda understand your attempt to pull the cheese on it, but that´s not even fluff wise to even consider.
Scib - Strength 4 I think it´s too much major thing an army should get a bonus. So far the bonus we pretty much are getting aint exactly stat super game changing rules, its more like bonus tweeks that let you improve a bit your fighting style:
ex: iron hills: +1 or -1 to reinforcements and deploys azogs legions: a pseudo 6" master of battle army of thror: banner effect within 6" of Thror garrison of dale: all models get 3+ shooting (including heroes).
Not really sure about that strength 4 on numenor... it would tweek Isildur and elendil to also have +1S (up to 5). And yea you can say (you can give me the example of dale everything get 3+ except Girion... well Girion is already at 3, so he effectively already has the buff on it as well)
If I was to give single army bonus: (Single army only buffs unless mentioned)
*special note: all Captains will have tactical awareness special rule.
____________________________Good____________________
Eregion & Rivendell: If your army consist solely from models of Eregion&Rivendell army list, warriors within 6"of Gil Galad and Elrond count as being i nthe range of a banner. In addition, High elf captains tactical awareness special rule is increased by a +1 to the roll.
Lothlórien: If your army consist solely from models of Lothlórien army list, Models within 6" of Galadriel and Celeborn automatically pass courage tests and count as being within the range of a banner. Galadhrim elf captains tactical awareness special rule is increased by a +1 to the roll.
Durin´s folk: Khazad Dûm: Heroes: Durin, Mardin, Dwarf Captains, King´s Champion, Shieldbearers Warriors: Dwarf warriors, Dwarf Rangers, Khazad guards, Ironguards, Vault warden teams, Dwarf ballistas
If your army consist solely from models of Khazad Dûm army list. All models pass courage tests as long Durin´s is alive on the battlefield and count within the range of a banner if within 6" of Durin. (and thus removing durin´s ability to create heartguard).
Khazad Dûm Reclaimed: Heroes: Balin, Son of Fundin, Flói, Dwarf Captains, Shieldbearers, Oin Champion of Erebor, Ori Champion of Erebor) Warriors: Dwarf warriors, Dwarf rangers, Khazad guards, Iron guards, Dwarf ballistas.
If your army consist solely from models of Khazad Dûm Reclaimed army list. Balin´s stand fast is increased to 12" and all models count as being within the range of a banner while within 6" of Balin, Son of Fundin.
Erebor the Lonely Mountain: Heroes: Dain Ironfoot, King of Erebor, Gimli, Múrin and Drar, Dwarf Captains, Dwarf Kings, Shieldbearers, King´s champion, Iron hills Captains Warriors: Dwarf warriors, khazad guards, Iron hills warriors, Ram riders, Iron hills Ballista, Iron Hills Chariot, Dwarf Rangers.
If your army consist solely from models of Erebor the Lonely Mountain army list. Warriors Automatically pass courage tests within 6" of Erebor the Lonely Mountain Heroes. In addition, models count Dain Ironfoot, King of Erebor while within 6" of him.
The Shire: If your army consist solely from models of The Shire army list, Hobbit Militia and Shirrifs can support other friendly hobbit models as counting as spears.
The Fellowship: Models count as within the range of a banner if the´re another fellowship member within 3". In addition while Frodo is alive, other members of the fellowship warband automatically pass Courage tests caused by your force being broken.
Wanderers of Druadan forest: If your army consist solely from models of Wanderers of Druadan Forest army list.(Ghân-Buri-Ghân, wose chieftains and woses warriors) Heroes and warriors count as being in the range of a banner if the´re within 12" of Ghân-Buri-Ghân.
Ents of Fangorn: If your army consist solely from models of Ents of Fangorn army list (Treebeard, Beechbone, Quickbeam, Skinbark, Ents) Enemy models count these models as having +1D when rolling to wound rolls against them.
Old Forest Wanderers: Tom Bombadil and Goldberry.
Minas Tirith: If your army consist solely from models of Minas Tirith army list(Includes Gandalf the white), Models within 6" of Aragorn, King Elessar; Gandalf the White, and Boromir, Captain of the white tower. suffer a wound, roll a D6, on a roll of a 6 that wound is ignored.
The Fiefdoms: If your army consist solely from models of The Fiefdoms army list, Heroes (except Imrahil) gain +1 to their Fight Value. The Army of the Dead: If your army consist solely from models of The Army of the Dead army list (king of the dead, Captains of the dead, warriors of the dead, Riders of the dead), Enemy models in a fight suffer -1 to the duel rolls with models from this army.
Rohan: If your army consist solely from models of Rohan Army list. Models (heroes and warriors) count as being in the range of a banner within 12" of Eorl the Young and/or Theoden.
Arnor: (Averdui, Malbeth, Captains of Arnor, warriors of arnor, rangers of Arnor) If your army consist solely from models of Arnor army list. Warriors automatically pass courage tests as long the´re within 6" of Arnor Heroes. The Grey Company: (Aragorn, isildur´s Heir, Arathorn, Halbarad, Elladan and Elrohir, Legolas Greenleaf, Gimli Son of Gloin, Dunedain, Rangers of the North, Rangers of Arnor) If your army consist solely from models of The Grey Company Army list, Models automatically pass Courage tests as long Aragorn, Isildur´s heir is alive. In addition (Grey company bow limit rules as before).
Numenor: If your army consist solely from models of Numenor army list. Heroes and warriors gain +1 to their fight value.
_______________________Evil___________________ Mordor: (a player can choose which army his Mordor force compromise).
- Minas Morgul: Heroes: Witch King of Angmar, The Dark Marshal, The Shadow Lord, Gothmog, Morgul Morannon Captain, Morgul Orc Shaman, Orc Dummers, Black Numenorian Marshal. Warriors: Morannon orcs, Morgul stalkers, Morgul knights, Black Numenorians, orc warriors, orc trackers, Mordor Trolls.
If your army consist solely from models of Minas Morgul Army list, Heroes and Warriors gain +1 to their Courage test rolls.
- Morannon: Heroes: The Dwimmerlaik, The Tainted, Morannon Orc Captains, Orc Captains, Orc Shamans, Orc Drummers, Mordor Orc Taskmasters, Mordor Troll Chieftains. Warriors: Orc warriors, Orc trackers, Morannon orcs, Warg Riders, Great beasts of Gorgoroth, Mordor Trolls, Mordor seige bows, Mordor War Catapults.
If your army consist solely from models of Morannon Army list, Morannon orcs and Orc warriors count as having +1 to their Movement value if the´re in base contact with 2 or more models.
- Cirith Ungol: Heroes: Shagrat, war leader; Shagrat, Captain of Cirith Ungol, Grisnak, Gorbag, Orc Captains, Shelob, Mordor Orc Taskmasters. Warriors: Orc warriors, Mordor Uruk hai, Orc trackers, Giant Spiders If your army consist solely from models of Morannon Army list, Heroes and Warriors can alter the dice for deploying warbands on +1 or -1 as well as reinforcement rolls.
- Barad Dûr: Heroes: The Dark Lord Sauron, The Undying, Captains of the Black Guard, Kardush, Mouth of Sauron, Mordor Troll Chieftains, Black Guard drummers, Orc Shamans, Black Numenorian Marshals, Mordor Orc taskmasters. Warriors: Black Guard of Barad Dûr, Morannon orcs, orc warriors, Mordor uruk hai,Black Numenorians, Spectres Mordor trolls.
If your army consist solely from models of Barad Dûr Army list, Warriors being within 6" of Heroes, count as being in the range of a banner. In addition, anytime black guard captains and black guards suffers a wound, roll a D6, on a roll of a 6 that wound is ignored. If Sauron and/or Mouth of Sauron are alive in the Battlefield that roll is increased by +1. (this is not cumulative with any other special rule).
Sentients of Dol Guldur: Castellans of Dol Guldur, Spider Queen, Giant Spiders.
Sentients of Dol Guldur gain +1 to their Resist rolls on spells if the´re 2 other models within 3" of eachothers (this does not affect Giant spiders, but it does on the spider queen).queen).
Last edited by Galanur on Sun Dec 11, 2016 9:43 pm, edited 3 times in total.
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