Hodush wrote:
I don't like domination - there isn't enough reward for overwhelming your opponent. I had broken my enemy and he had failed to kill a single model. We were running short on time otherwise I would have been able to destroy him without loss, but I still easily outnumbered him on objects, but got very little to show for it.
Maybe I need objective markers like catapults or something to remind me, but the strategy for this scenario is to just die on the objectives, it doesn't reward living as much as it should. It should be the same as high ground in terms of getting VP's.
Indeed...
In soem senarios there is th possibility to get maaany VP. Like in 3, 4 , 5 and 6 in comparison with the first two. But what you get is the same for your opponent cause both players played the same senarios of course.
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Conversation/Ideas over painting etc, can check here:
http://www.one-ring.co.uk/viewtopic.php?f=50&t=29455