The newbie wrote:
A good player shouldn't let you get near his Legolas. Killing him is tough and in my opinion requires sub-par play from your opponent.
In my last 11 tournament games in the Great British Hobbit League I've not had to use a single Fate point from Legolas (yes, I like to keep track of these things).
Thranduil is easier to take down in combat because he's going to be around your troops to cast Nature's Wrath. A few transfixes from a cheap wraith is enough to bring him down, just make sure you cast within 6"/have a clear line of site.
Totally agree with the bolded. And lmao at the second comment. Good work.
And yeah, Thranduil is always in harms way. With Thranduil, let me ask, can you resist Natures wrath with a heros will in the vicinity?
Anyway, today, I killed Thranduil. He let me get too much space and with Mordor I had too many troops with heroic moves and such. I charged with Shagrat war leader and gloriously smote him in one round. Those knock downs from him are brutal. Aura of Dismay was down after that, and finally I was able to keep charging.
Last week I want to say Legolas just shot me to the end and I left him and his warband to chill on my right flank and they couldnt make it into combat till it was too late.
Today, we just literally had fun and played till the match was absolutely obvious. I ended up having Shagrat with 1 wound left, Sharku full health, and a dozen or so morannons hunt down and trap and murder Legolas, his Mirkwood Ranger captain, and the last elves.
I lost my damn Shadowlord to Legolas' expert shot though with a stupid noob move by round four.