GothmogtheWerewolf wrote:
Me the Mighty wrote:
5. If sorcerous blast is cast and a model is flung back into other models or a wall, does the thrown model also take str 3/6 hits themselves for each hit?
It suffers a Strength 3 hit for every model it knocks over and a Strength 6 hit at the end. If it hits the wall, it gets a Strength 3 hit and Strength 6 hit.
Pretty sure that's Hurl, not Sorcercous Blast. Sorcerous Blast only deals a single hit to the target (at S5) and a S3 hit to the models passed through. Hurl Deals S3 hits to both the target and the models it knocks over.
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6. If the goblin scribe summons reinforcements, are these added to the army's numbers to prevent breaking, or are they considered N/A to the break point? Also is there a limit to the number of reinforcements he can bring in at once e.g. can he just keep bring them in or can he only replace dead goblins?
They don't get towards the break limit, and there's no limit on how many he can summon.
Just to clarify, the Break Point is determined at the start of a game, and thus independent of the Scribe's antics. The extra models on the board will also not affect it in terms of becoming Broken, in that you count the casualties rather than the models still remaining, but when killed they will count as casualties all the same, even if they weren't in your starting force.
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7. In reconnoitre, do models who have escaped off the enemy's board edge count towards your own casualties for break point?
Not that I know of.
It's one of the things that make this scenario a bit odd - they do indeed not. If you have a smaller force, you could run it off entirely, but the game would continue as the game ending conditions have not been met.