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 Post subject: [WOTR] Movement questions
PostPosted: Tue Jul 20, 2010 6:28 am 
Craftsman
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Hi everyone. First time player and posting.

Q1 - I had a company of Dwarves that I wanted to face the enemy and since I can only move 2.5" I could only turn 45 degrees at a time per movement phase. Is that right? I couldn't charge them because I couldn't put them in my front arc and they could flank me easily. I actually turned the game pieces to face them on the movement tray but that's not how it works. :(

Q2 - I had another scenario where again the enemy was 90 degrees to my right and I had two dwarf companies in a square formation. Can I turn 90 degrees without a movement penalty (effectively taking 4 guys from each company to make new companies, they are one formation) or do those guys have to stick with their company and have to make a painful move of about 30 degrees together.

*SOLVED*Q3 - Charging. Now my Dwarf company was dead on a collision course with some Black Numenoreans. They got the charge and flanked me. Is that possible? Lost my shield bonus like they didn't see it coming.

Thanks guys! Your help is appreciated.


Last edited by Slythar on Tue Jul 20, 2010 7:51 am, edited 1 time in total.
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PostPosted: Tue Jul 20, 2010 6:48 am 
Loremaster
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For Q1 and 2. Don't get flanked, protect them. And as for Q3, I can't see how that is possible as your opponant would have had to wheel to hit your flank.
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PostPosted: Tue Jul 20, 2010 7:05 am 
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Ignore the [word deleted] about wheeling. You never measure a wheel arc in WotR, only starting and ending points.


Q1. I'm not really sure what you're asking. If you want to turn 180 degrees you can do so using the About Face rule as per the FAQ.

Q2. Again, how are you moving? In this game you measure the part of the tray that has moved the most, once you are finished moving. Start point to end point. Nothing else. You do not measure as you turn or move, as in certain other game systems.

Q3. Check out page 43. The spearhead must charge the front of any unit if it is mostly in that unit's front arc. Remember your opponent can select a spearhead that is in your flank and charge you there, even if most of the formation is to your front.
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PostPosted: Tue Jul 20, 2010 7:16 am 
Craftsman
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Re: Hithero

Q1 and 2 - I couldn't turn enough to face them to avoid being flanked in both situation because I couldn't turn a full 90 degrees to a more ideal defensive position. Its a movement question not strategy, believe me I don't want to be flanked. So I'll assume that its that yes its painful to turn.

Q3 - He was an inch away and measured around to the side and flanked me. Actually I just found the rule:
"If the spearhead is mostly in the target's front arc it must move into base contact with the front of the target." Similarly with the flank or rear.
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PostPosted: Tue Jul 20, 2010 7:46 am 
Craftsman
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Thanks Lorelorn, we missed that tidbit. Question #3 answered.

In case you don't believe me I did the math. The shortest distance to turn 90 degrees would be to pivot in the middle if we are measuring the corners for furthest distance traveled which would take 3 3/16" ,rounding up, each corner in a straight line.

Technically if each troop just rearranged it self it would only take 1" to complete the move but that goes against moving corners unless I can choose which corner ends up where. Geez... I'm confused.

Its the 90 degree turn that can't be made so basically I'm limited to the direction I can face in the movement phase with Dwarfs when an enemy is near.
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PostPosted: Tue Jul 20, 2010 8:19 am 
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Slythar wrote:

In case you don't believe me I did the math. The shortest distance to turn 90 degrees would be to pivot in the middle if we are measuring the corners for furthest distance traveled which would take 3 3/16" ,rounding up, each corner in a straight line.


Sounds about right, infantry movement becomes very limited when the enemy get close. I usually move directly left or right without attempting to turn at all. Diagonally backwards is another option I sometimes use.

Yeah, with the exception of the About Face rule (introduced in the FAQ) you can't turn the models individually, you have to move the tray.
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PostPosted: Tue Jul 20, 2010 11:14 am 
Loremaster
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lorelorn wrote:
Ignore the [word deleted] about wheeling. You never measure a wheel arc in WotR, only starting and ending points.



*Sigh* not again, nobody is disputing how you measure in the game, wheeling is the correct military terminology to describe a units change in face - which is whats being described in the question.
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PostPosted: Tue Jul 20, 2010 3:14 pm 
Loremaster
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Q1, movement is measured by the part of the company that moves the furthest (different for charging but that's another story) so to get them as far to the flank you want to go, you're going to have to measure and make sure no part of the formation goes further than 2.5". Also, it can be very handy to have heroes for at the doubles in these situations. As for reforming formations, I don't really know the rules for them.

Q2, it will still cost you move to do that. But you can turn them 180 degrees without penalty.

Q3, the enemy has to charge you in the arc which they are most in. E.G if the black numenorean charging spear-head was mostly in your front arc, he'd only be able to charge you to the front, the same applies with all the other arcs.

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PostPosted: Tue Jul 20, 2010 4:38 pm 
Craftsman
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Thanks guys, I get it. Might have to make some house rule adjustments because that is just brutal. For example when you charge you can get double the movement to get the other formations inline so I don't see a difference in the eagerness described for the troops on the sides to keep inline when moving about. I get it... I just don't like it.

Thanks again!!!
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PostPosted: Tue Jul 20, 2010 4:43 pm 
Loremaster
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Slythar wrote:
Thanks guys, I get it. Might have to make some house rule adjustments because that is just brutal. For example when you charge you can get double the movement to get the other formations inline so I don't see a difference in the eagerness described for the troops on the sides to keep inline when moving about. I get it... I just don't like it.

Thanks again!!!


I think that rule is there to stop complications and arguments. And if the spear head is in the flank arc, chances are the rest of the formation is going to be in it as well anyway.

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