All times are UTC


It is currently Thu Dec 12, 2024 2:14 pm



Post new topic Reply to topic  [ 4 posts ] 
Author Message
 Post subject: SBG Shooting question
PostPosted: Thu Jun 02, 2011 1:30 am 
Wayfarer
Wayfarer
Offline

Joined: Fri Jul 18, 2008 12:14 am
Posts: 2
Enemy archer shooting at my cave troll. There are goblins in front of the cave troll. RAW implies an "in the way" role to see if the arrow hits a goblin. Common sense says the goblin isn't in the way.
Which is correct?

regards

Ian
Top
  Profile  
Reply with quote  
 Post subject: Re: SBG Shooting question
PostPosted: Thu Jun 02, 2011 4:38 am 
Kinsman
Kinsman
User avatar
Offline

Joined: Sat Jun 26, 2010 5:43 am
Posts: 247
Location: Circular City, Finland
The "In the Way" rule. Remember the enemy isn't just standing there, but both the troll and the goblins are moving, jumping and crouching, and the archer doesn't have all the time in the world to line up the perfect shot either.

_________________
Celebrating the first 20 years of the finest Star Trek writing club in the Net!
Top
  Profile  
Reply with quote  
 Post subject: Re: SBG Shooting question
PostPosted: Thu Jun 02, 2011 4:59 am 
Ringwraith
Ringwraith
User avatar
Offline

Joined: Tue Dec 18, 2007 3:05 pm
Posts: 3140
Location: Canada
Images: 4
Yep, in the way. The rules are simple to prevent arguments about how much cover there is for each shot.
Top
  Profile  
Reply with quote  
 Post subject: Re: SBG Shooting question
PostPosted: Fri Jun 03, 2011 1:12 am 
Wayfarer
Wayfarer
Offline

Joined: Fri Jul 18, 2008 12:14 am
Posts: 2
Thanks to you both.

regards

Ian
Top
  Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 4 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 26 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to: