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 Post subject: Knock to the ground.
PostPosted: Fri Nov 07, 2014 10:22 pm 
Kinsman
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Hi,
I'm a little confused over the knock to the ground rules. I understand operation of cavalry etc but I have been watching some gbhl battle reports and noticed on occasion that certain models can't be knocked to the ground due to things such as their strength.

Iv been through the rules but can't system to get a grasp on who can be knocked to the ground and who can't and when or why ( hope that makes sense).

Also I'm not sure if a characters strength plays a factor when targeted by spells that would usually knock a model to the ground.

Could anybody please offer me some insight into these points?

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 Post subject: Re: Knock to the ground.
PostPosted: Fri Nov 07, 2014 11:03 pm 
Craftsman
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models with a strength of 6 or more cannot be knocked to the ground. also monstrous cav can knock down other cav but not other monstrous cav.
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 Post subject: Re: Knock to the ground.
PostPosted: Sat Nov 08, 2014 9:19 am 
Craftsman
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So thranduils natures wrath has no effect on cave trolls..

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 Post subject: Re: Knock to the ground.
PostPosted: Sat Nov 08, 2014 11:02 am 
Elven Elder
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Bronf wrote:
models with a strength of 6 or more cannot be knocked to the ground. also monstrous cav can knock down other cav but not other monstrous cav.


This is only true when being charged by Cavalry.


Natures wrath knocks everything down bar Mumaks and Great Beasts as it specifically says that those models aren't affected by NW.

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 Post subject: Re: Knock to the ground.
PostPosted: Sat Nov 08, 2014 10:23 pm 
Kinsman
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So am I right in thinking that a spell such as sorcerous blast would still knock a model of strength 6 or higher to the ground?

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 Post subject: Re: Knock to the ground.
PostPosted: Sat Nov 08, 2014 11:39 pm 
Elven Elder
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yup.

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