All times are UTC


It is currently Fri Nov 01, 2024 5:38 am



Post new topic Reply to topic  [ 13 posts ] 
Author Message
 Post subject: New Profiles
PostPosted: Sat Jun 12, 2010 5:57 pm 
Elven Warrior
Elven Warrior
User avatar
Offline

Joined: Tue Nov 20, 2007 8:14 pm
Posts: 544
i have three questions, one concerning Duinhir, the other the Dwimmerlake
and the last one Mauhur...
1. If let´s say buy misfortunate set of events Duinhir and his rangers would battle against eagles and ents, would their bonuses still apply for wound chart...

and now the other one is quite unnatural and unrealistic but it is somewhat possible none the less

2.If Dwimmerlake (by some mysterious possibility) could have a point of might ( e.g "kill a named hero to get a point of might") could he adjust his special rules "roll" to get it 4... for an example...

I know both of these questions are kinda dumb, and I think i already have the answer to them but i just wanted to get some opinions of this humble community...

3. In whit dwarf his movement is listed as "7" instead of "6" , i know it is in inches, but as i play with cm, then does 7 equivalent to 16 cm as 6 is equal to 14 cm (in the game terms)? :rofl:

_________________
I am the Mouth of Sauron, here him speak'


Last edited by Mouth-of-Sauron on Sun Jun 13, 2010 3:34 pm, edited 1 time in total.
Top
  Profile  
Reply with quote  
 Post subject:
PostPosted: Sat Jun 12, 2010 7:49 pm 
Craftsman
Craftsman
User avatar
Offline

Joined: Sun May 16, 2010 10:28 am
Posts: 286
Location: Germany
For no.1 ... It's not for the purpose of the game to fight good vs good and for the rules you can't say yes or no because they'd actually never fight against each other... But for your house rules i'd say yes because they are monster in fact.

_________________
Can't touch this! http://www.youtube.com/watch?v=8Uztj3vp-RI
Top
  Profile  
Reply with quote  
 Post subject: Re: New Profiles
PostPosted: Sun Jun 13, 2010 5:24 am 
Elven Warrior
Elven Warrior
Offline

Joined: Tue Aug 18, 2009 7:24 pm
Posts: 666
Mouth-of-Sauron wrote:
i have three questions, one concerning Duinhir, the other the Dwimmerlake
and the last one Mauhur...
1. If let´s say buy misfortunate set of events Duinhir and his rangers would battle against eagles and ents, would their bonuses still apply for wound chart...

and now the other one is quite unnatural and unrealistic but it is somewhat possible none the less

2.If Dwimmerlake (by some mysterious possibility) could have a point of might ( e.g "kill a named hero to get a point of might") could he adjust his special rules "roll" to get it 4... for an example...

I know both of these questions are kinda dumb, and I think i already have the answer to them but i just wanted to get some opinions of this humble community...

3. In whit dwarf his movement is listed as "7" instead of "7" , i know it is in inches, but as i play with cm, then does 7 equivalent to 16 cm as 6 is equal to 14 cm (in the game terms)? :rofl:


Concerning question 1, Azrael is right, Good vs Good is not reccomendable, but it is possible.
Ents and eagles are counted as monsters, so you get the +1.

I don't get the question of rule number 2, you mean you get the extra might point before you kill him? No.
If you mean something else, let us know ;)

And question number 3, if you use inches, that is always a bit more then centimetres. I don't think that Mauhur can walk 2 cm more, because eventually, he would be at an disadvantage.
Top
  Profile  
Reply with quote  
 Post subject:
PostPosted: Sun Jun 13, 2010 3:34 pm 
Elven Warrior
Elven Warrior
User avatar
Offline

Joined: Tue Nov 20, 2007 8:14 pm
Posts: 544
Woow hold on a sec...

in GW rules a model moves either 6 inches or 14 cm, as normal

so the question is if Mauhur moves 7 inches then in cm-s it would be?? 16 cm?

Nevermind the second question....

but yes with the first one, i though the same way :rofl:

_________________
I am the Mouth of Sauron, here him speak'
Top
  Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Jun 14, 2010 9:49 pm 
Craftsman
Craftsman
User avatar
Offline

Joined: Mon May 10, 2010 7:20 pm
Posts: 285
Location: Berkeley, CA
Mouth-of-Sauron wrote:
in GW rules a model moves either 6 inches or 14 cm, as normal

so the question is if Mauhur moves 7 inches then in cm-s it would be?? 16 cm?


There's no "official ruling" that I'm aware of, so for now I would just say stick to 16 cm, since incrementally it's the closest step up.

_________________
Well, that's my 2 cents.
Top
  Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Jun 14, 2010 11:01 pm 
Kinsman
Kinsman
User avatar
Offline

Joined: Mon Feb 15, 2010 7:07 am
Posts: 228
Location: New zealand
Quote:
There's no "official ruling" that I'm aware of, so for now I would just say stick to 16 cm, since incrementally it's the closest step up.


What do you mean no "official ruling" 1" = 2.54cm but according to games worshop 1" = 2.3cm which is a bit stupid.(also i would always use inches simply because you can move further! :lol: )

So for your question I would say move him 16.1cm :)

Also i understand your second question, but i wouldnt have a clue if you could or couldnt.
Top
  Profile  
Reply with quote  
 Post subject:
PostPosted: Tue Jun 15, 2010 2:33 am 
Craftsman
Craftsman
User avatar
Offline

Joined: Mon May 10, 2010 7:20 pm
Posts: 285
Location: Berkeley, CA
ncea wrote:
Quote:
There's no "official ruling" that I'm aware of, so for now I would just say stick to 16 cm, since incrementally it's the closest step up.


What do you mean no "official ruling" 1" = 2.54cm but according to games worshop 1" = 2.3cm which is a bit stupid.(also i would always use inches simply because you can move further! :lol: )


Haha, touche!

Yes, of course there is an "official ruling" in terms of a conversion rate between cm and inches, but there's no conversion from 7" to a whole number in cm that GW has given us for use in SBG. Hence my suggestion to just going with 16 cm.

_________________
Well, that's my 2 cents.
Top
  Profile  
Reply with quote  
 Post subject:
PostPosted: Tue Jun 15, 2010 3:16 am 
Kinsman
Kinsman
User avatar
Offline

Joined: Mon Feb 15, 2010 7:07 am
Posts: 228
Location: New zealand
Quote:
Yes, of course there is an "official ruling" in terms of a conversion rate between cm and inches, but there's no conversion from 7" to a whole number in cm that GW has given us for use in SBG. Hence my suggestion to just going with 16 cm.


right got it 8).
Top
  Profile  
Reply with quote  
 Post subject:
PostPosted: Tue Jun 15, 2010 6:22 am 
Wayfarer
Wayfarer
Offline

Joined: Tue May 11, 2004 3:46 pm
Posts: 28
ncea wrote:
Quote:
There's no "official ruling" that I'm aware of, so for now I would just say stick to 16 cm, since incrementally it's the closest step up.


What do you mean no "official ruling" 1" = 2.54cm but according to games worshop 1" = 2.3cm which is a bit stupid.(also i would always use inches simply because you can move further! :lol: )


Well, since you can only play with cm if both players play with cm, that isn't really an issue.

I prefer playing with inches, as it has some old, almost imaginary feel over it (only the size of the TV is measured in inches these days in Sweden), which makes it ideal for gaming.

_________________
/Linkan
http://lotr.bandysidan.nu
Top
  Profile  
Reply with quote  
 Post subject:
PostPosted: Tue Jun 15, 2010 2:59 pm 
Elven Warrior
Elven Warrior
Offline

Joined: Tue Aug 18, 2009 7:24 pm
Posts: 666
Why should he be able to move faster?
It just doesn't make any sense.

"I'm going to run ahead, so the enemy can slaughter me faster.."
Top
  Profile  
Reply with quote  
 Post subject:
PostPosted: Tue Jun 15, 2010 5:23 pm 
Wayfarer
Wayfarer
Offline

Joined: Tue May 11, 2004 3:46 pm
Posts: 28
imrail wrote:
Why should he be able to move faster?
It just doesn't make any sense.

"I'm going to run ahead, so the enemy can slaughter me faster.."


You can also upgrade scouts to get the 7" movement if he is in the force, and getting a couple of people who can run faster (and shoot) can be quite nice.

_________________
/Linkan
http://lotr.bandysidan.nu
Top
  Profile  
Reply with quote  
 Post subject:
PostPosted: Tue Jun 15, 2010 6:53 pm 
Elven Warrior
Elven Warrior
Offline

Joined: Tue Aug 18, 2009 7:24 pm
Posts: 666
Linkan wrote:
imrail wrote:
Why should he be able to move faster?
It just doesn't make any sense.

"I'm going to run ahead, so the enemy can slaughter me faster.."


You can also upgrade scouts to get the 7" movement if he is in the force, and getting a couple of people who can run faster (and shoot) can be quite nice.


Ah, that is why.
Well, excuse me for not knowing the rules ;)
Top
  Profile  
Reply with quote  
 Post subject:
PostPosted: Tue Jun 15, 2010 7:10 pm 
Elven Warrior
Elven Warrior
User avatar
Offline

Joined: Tue Nov 20, 2007 8:14 pm
Posts: 544
:rofl: Hence the question, well I was thinking about 16 cm..

Well I have always though that scouts/rangers/trackers should be able to move faster and through difficult terrain, as this would compensate their lack of heavy armor... :rofl:

_________________
I am the Mouth of Sauron, here him speak'
Top
  Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 13 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to: