I've only played 3 small test-battles today and yesterday, to test my knights and to get into the rules again (Kinda stuck on the 40K rules =P )
Comparing to 40k, the woundchart looks about the same, and that wound chart is quite fair, giving quite a blood-spattering game.
But then when I tried with LotRSBG, I shot 8 arrows at a bunch of easterlings, which of 5 hit, but none killed. So I ended up in close combat with them straight away.
Then I realized, that a WH40K character usually have about same toughness (equals defence) as strength, making most hits 4+ to wound.
But in LotRSBG, a human got 3, which is kinda the standard, but with shields most human troops gets 5 armor, and many up to 6, which means you need a 5-6 to kill anything.
On some of the rounds, there was no more than about 1-2 casualties, and my elves tend to die very fast due to their 5 armor rather than an easterling's 6.
Am I doing anything wrong or is it supposed to be that hard to kill something?
(note: The games played were 150 points, and 120 points, 6 mounted elves versus 15 or 12 Easterlings (sidenote inside the note: Banners in low-point battles are kinda pointless to use! =o ) )
_________________ Gold, silver, mithril.. You call that stuff treassure? Copper is the real deal!
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