The One Ring http://wap.one-ring.co.uk/ |
|
Wah Wing's WIP - So it Begins... http://wap.one-ring.co.uk/viewtopic.php?f=50&t=21448 |
Page 16 of 20 |
Author: | Harfoot [ Mon Feb 09, 2015 11:52 am ] |
Post subject: | Re: So it Begins... |
well i guess if you were a James Bond Film you would be "From Russia, with Love", Welcome back, the games shop window looks really special |
Author: | Gandlaf the Grey [ Fri Feb 20, 2015 8:12 pm ] |
Post subject: | Re: So it Begins... |
Lovely work. What have you used to make the stonework ? |
Author: | Wah Wing [ Sat Feb 21, 2015 5:17 am ] |
Post subject: | Re: So it Begins... |
Those ruins are a set you can purchase from GW. Osgiliath ruins to be exact. |
Author: | Husslehoff [ Sat Feb 21, 2015 1:20 pm ] |
Post subject: | Re: So it Begins... |
Just read this from start to finish. Love the Helms Deep project! Good to see the thread active again! |
Author: | Sithious [ Mon Mar 02, 2015 2:31 am ] |
Post subject: | Re: So it Begins... |
They look awesome. |
Author: | Harfoot [ Fri Mar 06, 2015 5:19 pm ] |
Post subject: | Re: So it Begins... |
nice work on the Orc, look forward to seeing what you are going to do on the Khand |
Author: | theavenger001 [ Fri Mar 06, 2015 5:58 pm ] |
Post subject: | Re: So it Begins... |
Nice work. The orcs look good, and I especially like the terrain from a few posts back. I look forward to what you do with the khnadish warriors. |
Author: | Wah Wing [ Sat Mar 21, 2015 1:03 pm ] |
Post subject: | Re: So it Begins... |
I haven't had much time to spend on the hobby but I did get something done. I don't have pictures yet but I was able to sculpt the missing horse leg for my Khandish horseman. My friend that looked at it said he wouldn't have noticed that it was sculpted if I hadn't mentioned it to him. I think it could use some work though. I am definitely not well learned in horse anatomy. Hopefully I'll find time to actually paint these guys as the Khandish warriors are amongst my favorite models to paint. |
Author: | Sithious [ Mon Mar 30, 2015 3:42 am ] |
Post subject: | Re: So it Begins... |
I loved painting those models. They look great so far. Really like the banner design you went with. |
Author: | Eric [ Wed Apr 01, 2015 4:23 pm ] |
Post subject: | Re: So it Begins... |
Sweet orc standard-bearer! |
Author: | Valadorn [ Wed Apr 01, 2015 8:20 pm ] |
Post subject: | Re: So it Begins... |
The gondor flag seems really nice. Would like to see it painting it's gonna be goood! |
Author: | Wah Wing [ Wed Apr 01, 2015 8:33 pm ] |
Post subject: | Re: So it Begins... |
Thanks guys! I'm going to be using this banner in the painting challenge actually. Plus, I also have a converted Orc captain though he isn't quite finished. |
Author: | Wah Wing [ Mon May 25, 2015 1:39 am ] |
Post subject: | Re: So it Begins... |
I wanted to get your opinions on this scenario that I've written out. It's an idea that I've always had in the back of my mind and now it's written down. Let me know what you think. Capture the Flag The enemy has set up camp and the troops rally to the army’s banner. If it can be captured, the enemy resistance will diminish. THE ARMIES Choose as normal with the exception that no banners may be fielded. LAYOUT Two camps with a banner in the center and a watchtower to the side are set on either side of a river, which runs down the middle of the map with a small bridge in the center and a small shallow crossing in the south. A few outcrops of trees and rocks dot the field. STARTING POSITION Models start anywhere within 12” of their respective board edges. INITIAL PRIORITY Players role a D6. The highest role deploys first and has priority. OBJECTIVES Capture the Flag. If a model moves into base contact with the flag and spends the Fight phase without being in contact with an enemy model, he may pick up the flag and move as normal. The flag must be carried back to their own base. The first side to score 2 points wins. If the flag carrier is killed, the flag is dropped and may be carried back home. Only then is it allowed to be carried by the owning force. SPECIAL RULES The Flag. The flag inspires its troops as all other flags, no matter who holds it. (Even if it’s in the hands of the enemy!) The banner acts as normal but its effects extend to 6” rather than 3”. Only models on foot may carry these banners. The Crossings. The river is swift and deep and can only be crossed at the bridge and the ford. The ford counts as difficult terrain. Restrictions. Only core warriors and captains can carry banners. (i.e. Rohan warrior, Uruk-hai captain, etc.) Reinforcements. As models are slain, set them aside. In the next Move phase, role a D6 for each model. See the chart for details. Respawn Chart 1 The model does not respawn. 2-5 The model can be placed anywhere inside the base or 2” around it. It can act normally but cannot charge. 6 Place the model as above, but the model may charge if possible. |
Page 16 of 20 | All times are UTC |
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |